OpenRA : Renegade
We had a 2v2 playtest of OpenRG last night:
http://www.youtube.com/watch?v=9dUqOiUwmmg (As GDI, 6 mins)
http://www.youtube.com/watch?v=npeKQnfZy7U (As Nod, 10 mins)
The Nod one is probably a bit better to watch.
At about five minutes into the Nod video, max & I drop nukes in the GDI base. As Gecko stated, some of the buildings end up in a 'destroyed' state, so basic purchases are still available from that structure. Hope we can get at least 6 or 8 players for the next vid.
Apologies for no sound, next time we should have some.
http://www.youtube.com/watch?v=9dUqOiUwmmg (As GDI, 6 mins)
http://www.youtube.com/watch?v=npeKQnfZy7U (As Nod, 10 mins)
The Nod one is probably a bit better to watch.
At about five minutes into the Nod video, max & I drop nukes in the GDI base. As Gecko stated, some of the buildings end up in a 'destroyed' state, so basic purchases are still available from that structure. Hope we can get at least 6 or 8 players for the next vid.
Apologies for no sound, next time we should have some.
Ability system
I'm using the GUI from the 'Support Power' (nuke / ion / ...) system to implement
Abilities!
For a start I moved the beacon placing system to it AND implemented a mine laying ability.
Abilities!
For a start I moved the beacon placing system to it AND implemented a mine laying ability.
As a proof that OpenRg is not dead!
Here a video of me testing the 'sniper gui'
Low FPS since I only have a netbook
http://www.youtube.com/watch?v=6J2FhDFaAVQ
Low FPS since I only have a netbook
http://www.youtube.com/watch?v=6J2FhDFaAVQ