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Map WIPs

Posted: Fri Jul 05, 2019 1:36 am
by Super_Newbie
edit: map done

Re: Map WIPs

Posted: Fri Jul 05, 2019 6:48 am
by netnazgul
As we are going to use ERCC refinery mod in RAGL, I suppose you can use that in your maps as well for other purposes (including casual play), saves a lot of hassle to locate ore patches properly.

Re: Map WIPs

Posted: Fri Jul 05, 2019 11:40 pm
by Super_Newbie
Thanks Netnazgul! That makes everything about x5 times easier! :D

Re: Map WIPs

Posted: Mon Jul 08, 2019 10:44 pm
by Super_Newbie
Making a big FFA map (240x240) 16-players currently, but may or may not change that by +/-2

I would like an opinion on the spawn positions (red) before I start placing ore and gems. Then again, I can always revise it.
The white are changes I'll most likely make.
Anyway. I need some naming suggestions, this peninsula doesn't exist in the real world and I don't normally make ffa maps, so I'm pretty stumped.
Also, do people like capturables like communication centers and foreward commands?