Information and discussion for custom maps and mods.
2 posts • Page 1 of 1
Is it possible to make production buildings have individual production queues? This is how factories/barracks/etc work in CnC: Generals (unless I'm mis-remembering), and in Starcraft and Starcraft 2. For example, if I build a second barracks, I could have the first one producing a lot of riflemen, and the second one producing a mixture of grenadiers and engineers. Is this possible to mod in the current OpenRA engine? Thanks!