Production buildings: individual queues?

Information and discussion for custom maps and mods.
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Joined: Thu May 02, 2019 12:44 am

Production buildings: individual queues?

Post by AileTheAlien » Thu May 02, 2019 12:53 am

Is it possible to make production buildings have individual production queues? This is how factories/barracks/etc work in CnC: Generals (unless I'm mis-remembering), and in Starcraft and Starcraft 2. For example, if I build a second barracks, I could have the first one producing a lot of riflemen, and the second one producing a mixture of grenadiers and engineers. Is this possible to mod in the current OpenRA engine? Thanks!

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Joined: Mon Aug 18, 2014 6:00 pm

Re: Production buildings: individual queues?

Post by abcdefg30 » Thu May 02, 2019 9:39 am

Yes, the Tiberian Dawn mod does just that.

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