Colored Trees + Colored Ground
Posted: Thu Jan 24, 2019 8:51 am
Maps with theme templates (colored trees + weather)
You can now set a hex color (like FF0000) inside the yaml to generate a color.
I've set up the general structure / template, as well as some theme examples (BW, blossom, fall, green, rain, rainbow)
By using hex colors, you have the freedom to set any color. I've setup 12 primary colors (hues) + black and white. (see the "rainbow" map)
And you can generate gradients by overlaying transparent palettes.
For instance : purple + shades of white = purple gradient (blossom)
( I don't know if it uses much more computing power to use transparent overlays. If it's the case, you can later manually set up your own shades when you're happy with the result. )
https://resource.openra.net/maps/30461/ to https://resource.openra.net/maps/30465/
https://resource.openra.net/maps/30474/ to https://resource.openra.net/maps/30479/
EDIT : link to HQ image https://i.imgur.com/xk7XUR6.jpg
---------
NEW: I also made some custom colored grounds : one colored Fall ground , and one Black&White theme (only the player's colors appear)
https://resource.openra.net/maps/30481/
https://resource.openra.net/maps/30484/
It was easier than expected to modify it. You just need to place a modified temperat.pal file in the root of the map.
You can modify the palette with OS Palette Editor (https://gamebanana.com/tools/3696)
https://i.imgur.com/ZLOC2U1.png
https://i.imgur.com/LEpHi8K.png
You can now set a hex color (like FF0000) inside the yaml to generate a color.
I've set up the general structure / template, as well as some theme examples (BW, blossom, fall, green, rain, rainbow)
By using hex colors, you have the freedom to set any color. I've setup 12 primary colors (hues) + black and white. (see the "rainbow" map)
And you can generate gradients by overlaying transparent palettes.
For instance : purple + shades of white = purple gradient (blossom)
( I don't know if it uses much more computing power to use transparent overlays. If it's the case, you can later manually set up your own shades when you're happy with the result. )
https://resource.openra.net/maps/30461/ to https://resource.openra.net/maps/30465/
https://resource.openra.net/maps/30474/ to https://resource.openra.net/maps/30479/
EDIT : link to HQ image https://i.imgur.com/xk7XUR6.jpg
---------
NEW: I also made some custom colored grounds : one colored Fall ground , and one Black&White theme (only the player's colors appear)
https://resource.openra.net/maps/30481/
https://resource.openra.net/maps/30484/
It was easier than expected to modify it. You just need to place a modified temperat.pal file in the root of the map.
You can modify the palette with OS Palette Editor (https://gamebanana.com/tools/3696)
https://i.imgur.com/ZLOC2U1.png
https://i.imgur.com/LEpHi8K.png