I have figured out how to use OpenRA.Utility.exe to extract sprites (for example, E1.shp).
I like the fact that it can rip sprites with already transparent shadowing on each frame.
My question is, how can I extract the sprites to a different color other than default yellow?
Extracting sprites question
- Graion Dilach
- Posts: 277
- Joined: Fri May 15, 2015 5:57 pm
You cannot.
The game sprites' remap is a simple system: specific palette color slots get their color changed based on remap. In this case, in order to have other-colored infantry sprites., you have to shift the hue of the color slots listed at https://github.com/OpenRA/OpenRA/blob/b ... s.yaml#L67 forexample on a RA sprite.
The game sprites' remap is a simple system: specific palette color slots get their color changed based on remap. In this case, in order to have other-colored infantry sprites., you have to shift the hue of the color slots listed at https://github.com/OpenRA/OpenRA/blob/b ... s.yaml#L67 forexample on a RA sprite.
I see. I'm planning on using the sprites I've extracted to make Flash movies with.
Based on that then, I'll have to use OS SHP Builder along with the C&C Red Alert Master Palette I found while using XCC Mixer (redalert.mix > local.mix > pallette.cps), since that provides me the corresponding numbers for the player colors.
Then I'll need to write a macro that can quickly select the colors and replace them, say Yellow -> Green.
I just wish I can get the transparent shadows I need, instead of having to deal with green or solid black.
Also, I do have the latest version of OS SHP Builder, but whenever I use the color schemes, either nothing happens, or it gives me the wrong colors for the sprites.
Based on that then, I'll have to use OS SHP Builder along with the C&C Red Alert Master Palette I found while using XCC Mixer (redalert.mix > local.mix > pallette.cps), since that provides me the corresponding numbers for the player colors.
Then I'll need to write a macro that can quickly select the colors and replace them, say Yellow -> Green.
I just wish I can get the transparent shadows I need, instead of having to deal with green or solid black.
Also, I do have the latest version of OS SHP Builder, but whenever I use the color schemes, either nothing happens, or it gives me the wrong colors for the sprites.