Game Crashes when slight changes to scripts

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Truth
Posts: 28
Joined: Fri Dec 11, 2015 2:08 am

Game Crashes when slight changes to scripts

Post by Truth »

please help, i'm trying to make a new unit but when ever i change the weapon scripts even slightly! with just a letter of the name of the weapon added or deleted all of a sudden openRA crashes. also the tutorial on https://github.com/OpenRA/OpenRA/wiki/C ... a-new-unit for unit creating is out dated :(

P.s i can't also add anything to it (ex. copy and paste weapon and rename it) without it crashing :(
p.s i am using notepad ++

abcdefg30
Posts: 643
Joined: Mon Aug 18, 2014 6:00 pm

Post by abcdefg30 »

I think you have to give us more information.
What weapons did you copy / which changes did you make exactly?

Truth
Posts: 28
Joined: Fri Dec 11, 2015 2:08 am

Post by Truth »

NOTE: It stopped happening after a reinstalled the game (idk why) XD
what was happening was any changes to the weapons folder in \OpenRA\mods\ra\weapons caused my game to crash on start up,
even copying and pasting a weapon such as the Scud, pasting it at the bottom and then giving it a new name and new statistics etc. will crash the game.

bellow are all the logs:
note that i couldn't get the file to submit so i sent a .rar folder of it instead so if you want to get into it use .zip or winrar
Attachments
Logs.rar
(12.21 KiB) Downloaded 375 times

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Graion Dilach
Posts: 277
Joined: Fri May 15, 2015 5:57 pm

Post by Graion Dilach »

Exception of type `System.ArgumentOutOfRangeException`: Maximum range is less than the minimum range.
Need I say more? This is from exception.log btw.
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Truth
Posts: 28
Joined: Fri Dec 11, 2015 2:08 am

Post by Truth »

Graion Dilach wrote:
Exception of type `System.ArgumentOutOfRangeException`: Maximum range is less than the minimum range.
Need I say more? This is from exception.log btw.
haha XD alright

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