Crossfire Mod for Red Alert
A reworked and rebalanced mod for Red Alert
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
The updated version that works with the september release can be acquired from this link. Many things need to be fixed however and some units are missing and some extra buildings are present. Other UI fixes plus single player maps will be corrected in due time.
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
You may want to add your project to http://www.moddb.com/games/openra/mods and register add http://www.desura.com/games/openra/mods for distribution.
Advertised your mod on our social media sites:
https://www.facebook.com/openra/posts/767220560000830
https://twitter.com/openRA/status/517916168989179904
https://plus.google.com/b/1003323649311 ... 99wEvYm4da
You may want to submit it to http://www.reddit.com/r/openra yourself.
https://www.facebook.com/openra/posts/767220560000830
https://twitter.com/openRA/status/517916168989179904
https://plus.google.com/b/1003323649311 ... 99wEvYm4da
You may want to submit it to http://www.reddit.com/r/openra yourself.
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm
Mod updated to work with the recent release
http://www.indiedb.com/downloads/crossf ... e-20141109
more details about the mod can be seen on that page. The change of sound effects has done wonders though
more details about the mod can be seen on that page. The change of sound effects has done wonders though
- BaronOfStuff
- Posts: 438
- Joined: Sun May 22, 2011 7:25 pm
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- Posts: 92
- Joined: Mon Sep 08, 2014 1:01 pm