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Posted: Fri Jun 20, 2014 1:58 pm
by Speedy
Cmd. Matt wrote:
Speedy wrote: As long as their hitbox doesn't change.
The hitbox is independent of the sprite. You can visualize it in the developer cheats.
Excellent! :D
CombineC wrote: Medium Tank Preview

Image


but still working on it.
Looking good! :)

Posted: Mon Jun 23, 2014 6:57 pm
by Phrohdoh
The turret of the tank could use some black outlines.
In my opinion it currently blends in too much.
For this same reason the barrel is a bit difficult to see.

Posted: Mon Jun 23, 2014 10:54 pm
by Hiro
Agreed with Phrohdoh, it's a little hard to see where the barrel is facing at the moment. They are looking nice though. :)

Posted: Mon Jun 23, 2014 11:27 pm
by CombineC
Phrohdoh wrote: The turret of the tank could use some black outlines.
In my opinion it currently blends in too much.
For this same reason the barrel is a bit difficult to see.
Hiro wrote: Agreed with Phrohdoh, it's a little hard to see where the barrel is facing at the moment. They are looking nice though. :)
Yeah i also think so! Thats why im working on it.
And thats the big problem with the custom models! You cant render dark borders so it has to be tricky applied to the model! :) or afterwards reworked wich is pretty hard because there are many frames.

I also plan to make a new unit for every unit that made it from td direct into ra!
Like artillery, bmt... And so on

Posted: Wed Jul 02, 2014 1:08 pm
by CombineC
If somebody is interested HERE is the model pack!

Posted: Tue Jul 15, 2014 2:56 am
by Phrohdoh
Combine, great job on this!
Could you post the .blend template used to create this for future interest?

Posted: Tue Jul 15, 2014 9:18 pm
by CombineC
Sure,

THIS Should be the blend file! :)

Re: New skin for 1tnk aka Light Tank

Posted: Fri Jun 14, 2019 12:32 pm
by MlemandPurrs
only the icon survived, what was in the others