Red Alert: Tiberium Origins MOD
You can also try to register it at http://www.moddb.com/games/openra/mods For Desura publishing you only need some screenshots and a video to get authorized for distribution. I tried it once with the http://www.moddb.com/mods/openra-classic / http://www.desura.com/mods/openra-classic and everything should already be set up at http://desura.com/games/openra for mod support.
That's wierd, forks fine for me... I'll create a mirror link.Angusm3 wrote: ↑I think there may be something wrong with the datafile download link, I don't seem to be able to download 0.73
you may need to untick "Use our download manager and get recommended downloads" - otherwise the site will try to push crappy software on you instead of providing the download.
Mirror: http://www.megafileupload.com/en/file/4 ... 3-rar.html
Hi there,
i adapted about 15 original maps to work with your tiberium!
More to come.
i adapted about 15 original maps to work with your tiberium!
More to come.
- Attachments
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- TO-Adapted I.zip
- (152.98 KiB) Downloaded 809 times
Hail to the soviets!
Here you go man...
8 more Maps
8 more Maps
- Attachments
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- TO-Adapted II.zip
- (49.78 KiB) Downloaded 454 times
Hail to the soviets!
Two more...
I credited myself too on these maps since i reworked them a bit. Just a bit.
I credited myself too on these maps since i reworked them a bit. Just a bit.
- Attachments
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- TO-Adapted III.zip
- (18.81 KiB) Downloaded 490 times
Hail to the soviets!
Hello again,
made two more.
Btw: Are there some that you'd really like to be done?
Also: I used more rubble and stuff at tiberium-fields this time.
made two more.
Btw: Are there some that you'd really like to be done?
Also: I used more rubble and stuff at tiberium-fields this time.
- Attachments
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- TO-Adapted IV.zip
- (19.52 KiB) Downloaded 506 times
Hail to the soviets!
Hi there,
i almost forgot my accidentaly masterpiece - Hagakure!
Btw: A shame its not in the newest release
i almost forgot my accidentaly masterpiece - Hagakure!
Btw: A shame its not in the newest release
- Attachments
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- TO-Hagakure.oramap
- (12.36 KiB) Downloaded 488 times
Hail to the soviets!
This looks really neat!
By any chance, did you base this on the mixed universe that I made a while back? (http://www.sleipnirstuff.com/forum/view ... hp?t=16274)
By any chance, did you base this on the mixed universe that I made a while back? (http://www.sleipnirstuff.com/forum/view ... hp?t=16274)
@Petrenko - thanks a lot for the help man, I will include all your maps in the next release! This helps ALOT.
I'm sure there are lots of us who had the ideea to make a crossover of these two games.
Alpha 0.74 is coming soon - got some more ballance changes and bugfixes in there - including new graphics for the Allied Railgun Tank (Predator)
I didn't actually... I wanted to start from scratch so I could learn to mod the game on my own.... I've had the ideea for a while now - here is the old thread on cnc-comm http://cnc-comm.com/community/index.php?topic=2052.30 - where I started working with the original RA engine and ARDA 0.1psydev wrote: ↑This looks really neat!
By any chance, did you base this on the mixed universe that I made a while back? (http://www.sleipnirstuff.com/forum/view ... hp?t=16274)
I'm sure there are lots of us who had the ideea to make a crossover of these two games.
Alpha 0.74 is coming soon - got some more ballance changes and bugfixes in there - including new graphics for the Allied Railgun Tank (Predator)
Nursing school - what a coincidence! I'm 3rd year med-school!Petrenko wrote: ↑Heyho,
thanks!
If you need some maps ported or ports reworked or anything. Just tell me.
I just got to say: I'm busy...busy...busy... so fucking much stuff. Starbound, RWR,... my own Podcast... still a nurse-student....too much stuff to do!
Keep on Rocking!
Anyway - added a new gameplay video - NOD vs Allies , alpha 073 here: http://www.youtube.com/watch?v=BCNUpYNbIqA
Work on the mod will slow down in the next month since my exam period is starting - but it will pick up after that - will post it on Desura and modDB after I'm done with exams.
psydev wrote: ↑What is the purpose of the bio-lab?
Also, why exactly have tiberium *and* ore?
It's something i've been playing with - I added the Tiberium Research Lab (witch uses the BIO lab SHP) to allow construction of the Tiberium Rafinery and other Tiberium Age technologies.kaneCVR wrote: ↑Petrenko wrote: ↑Heyho,
Anyway - added a new gameplay video - NOD vs Allies , alpha 073 here: http://www.youtube.com/watch?v=BCNUpYNbIqA
I thought it up as a single player building mostly, and have been playing around with it in multiplayer to test out possible tech-trees.
Tiberium is worth more than ore and gems. Where ore is worth 25/bale, gems are worth 45/bale, tiberium is worth 65 / bale - BUT requires a techcenter and a Tiberium Research Lab.
After playing around with them, I decided to have the Tiberium Research lab buildable AFTER the you build the Techcenter. It will be cheaper than now (500-800 creds), and unlock the Tiberium Rafinery, Harvester, and maybe some other Tiberium Age stuff.