Page 1 of 1
Nuke'm's Random Art
Posted: Sat Jan 26, 2013 10:00 pm
by Nukem
Played around with the tileset editor for a bit and put in some cool art.
Made some pretty neat trees... I think they look pretty neat.
Posted: Sun Jan 27, 2013 12:31 am
by psydev
Can infantry fire over your fallen log?
Posted: Sun Jan 27, 2013 1:22 am
by Nukem
Yeah.. I believe infantry can fire over any actor in OpenRA, except maybe concrete walls, could be wrong though...
Posted: Sun Jan 27, 2013 12:52 pm
by BaronOfStuff
IIRC it's E2, E3 and SHOK that can fire over everything. All other infantry are blocked by Concrete Walls.
Posted: Thu Jan 31, 2013 11:08 am
by JOo
i like
(add some tree stumps)
Posted: Tue May 14, 2013 1:07 am
by Nukem
My attempt at an Urban environment. Just needs some cars/buildings and would be good to go.
Posted: Tue May 14, 2013 12:32 pm
by secret
That's quite awesome man.
Will this be released?
Posted: Thu May 16, 2013 6:04 pm
by zypres1
Posted: Fri May 17, 2013 3:12 pm
by epice
Look how nice that Dome looks without the patch of dirt infront of it! WHY AREN'T THEY ALWAYS LIKE THAT!?
Make a spotlight tower next!
Posted: Mon May 20, 2013 9:58 pm
by Harisson
Nice road, but I think it's very big for RA, can you make half smaller version ?
Posted: Tue May 21, 2013 2:36 am
by Nukem
The road's size actually seems more reasonable since it scales correctly with infantry and units. When buildings are put it perspective I imagine it would look a lot better.
Posted: Tue May 21, 2013 6:22 am
by Sleipnir
The perspective is a bit wonky - the east-west roads need to be narrower than north-south to account for the camera angle (~40 degrees above the horizontal plane)
Posted: Sun Oct 05, 2014 2:01 pm
by Matt
I always thought about making an emergency services mod. Can I use your urban terrain tiles in it under the
http://creativecommons.org/licenses/by-sa/4.0/ terms?
Posted: Tue Nov 04, 2014 1:48 am
by Nukem
Yes, go ahead Cmd. Matt.
http://www.sleipnirstuff.com/forum/files/hill_303.png
This link got lost in the abyss of another thread so Ill post it here again for anyone else.
You'll have to convert to an actual tileset, I believe it utilizes temperat.pal.