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Why has nobody done this yet? Combine all factions...

Posted: Wed Nov 28, 2012 2:41 am
by epice
Put every faction into one mod so you can play GDI vs Allies or Nod vs Soviets or whatever the sides in Dune are.

Why has this not been done yet?

I'd do it but I wouldn't even know where to start.

Posted: Wed Nov 28, 2012 7:18 am
by bellator
because it would suck

Posted: Wed Nov 28, 2012 9:13 am
by BaronOfStuff
Without ridiculous amounts of tweaking, the non-balance between each faction would make it unplayable. It would also be pointlessly complex.

And all the D2K factions are practically identical anyway last time I checked (admittedly a while ago), so there would be little to no point in including them.

Posted: Wed Nov 28, 2012 7:23 pm
by Matt
You could try to port the "CnC in RA" from http://ra.afraid.org/html/downloads/mods.html to OpenRA.

Another idea is to do it yourself without any conversions. Just merge the YAML files, but define different palettes. You might have to rename some files that collide.

I guess this would be a fun project, not a well balanced mod for competitive play.

Posted: Wed Nov 28, 2012 7:24 pm
by knivesron
my mate made a mod back inthe day that combined allies and soviet into one team. but we came into difficultys when trying to incorporate gdi and nod.
its a cool idea but more of a gimmick then anything.

what we really need is to beable to capture enemy mcv's to gain their technology like in the original red alert

Posted: Wed Nov 28, 2012 8:35 pm
by tacozmeister
Yeah, combining them wouldn't be hard, but really, you'd just have to relink a lot of units to two teams at once. Mammoth would be GDI and Soviet, medium tank would be GDI and allies, etc.

Oh, and you'd have to convert a ton of Nod units from CnC-Style SHP files to RA-Style SHP files. Don't even THINK about D2k units.

It'd be pretty simple to do, but, it'd be kinda pointless. Nod wouldn't wanna kill commies.

Posted: Wed Nov 28, 2012 9:58 pm
by Matt
tacozmeister wrote: Oh, and you'd have to convert a ton of Nod units from CnC-Style SHP files to RA-Style SHP files. Don't even THINK about D2k units.
It is possible with OpenRA.Utility --remap because I converted all Dune 2000 graphics to SHP to get the d2k going and the mod also relies on ra SHPs that have been transferred this way.

Posted: Thu Nov 29, 2012 7:24 pm
by zypres1
I think that would be fun. Also beeing 2 factions in ra would be fun.. Would give strange gameplays, and some fun....

Posted: Fri Nov 30, 2012 7:44 am
by epice
What!?

I don't mean play more then 1 side at a time. I mean be able to play WITH all the sides at once. IE: One player is GDI, the other is Allies, the other is Nod, the other is Soviets.

Posted: Fri Nov 30, 2012 2:20 pm
by BaronOfStuff
If I made this and left all stats for the C&C stuff at default values, you'd see just how unbalanced it would be. Combining the factions (most likely into the RA mod) would take a hell of a lot of tweaking, testing, and probably involve adding even more original stuff to get the best balance out of it.

By all means go ahead and try, just be aware that making it fun to play will be no easy task.

Posted: Fri Jan 04, 2013 11:48 pm
by Matt
It might also be interesting for single-player as http://www.ultraq.net.nz/campaign/ seems to have done it.

Posted: Thu Feb 06, 2014 1:21 am
by kaneCVR
Try my mod. It has GDI, NOD, the Allies and the Soviet. http://www.sleipnirstuff.com/forum/view ... 83&t=16375

Posted: Thu Feb 06, 2014 11:56 am
by AgentAAA
yeah, KaneCVR's mod is essentially the answer to your prayers here. He needs to advertise more :P