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Posted: Wed Dec 05, 2012 9:29 pm
by tacozmeister
Oh! Take your time, I don't mean to intrude--We all have lives outside of this ;P we're not robots. And it's not like anyone but me really uses this mod a lot xD So it's okay, you're not disappointing anyone!

Posted: Sun Dec 16, 2012 11:47 am
by BaronOfStuff
Okay, got some time again (after three successful Doom map submissions -- hurrah!).

If you have an even more recent version available, I'll grab that before I add the GUI nonsense and some units and all that other good shit. I created a test of the Eisenfaust unit -- bloody hell and holy shit it should have many prerequisites, and it's not even particularly 'advanced'!!

(It's every tanker's worst nightmare. Along with MiG/Longbow airstrikes.)

Posted: Mon Dec 17, 2012 3:21 am
by tacozmeister
I haven't made any progress, I've just been waiting xD So feel free to modify and upload!

Posted: Mon Jan 14, 2013 3:25 am
by tacozmeister
Baron? Have you made progress?

Posted: Mon Jan 14, 2013 12:50 pm
by BaronOfStuff
Not as such. I've been unable to concentrate on much lately due to life getting in my way.

Posted: Mon Jan 14, 2013 7:11 pm
by knivesron
Damn Life

Posted: Wed Jan 16, 2013 3:45 pm
by bellator
nice to see you using my smerch, but you should adjust the turret to fit the chassis.

Posted: Thu Feb 21, 2013 7:26 pm
by tacozmeister
Will do, as soon as someone does the updates to the mod that're needed (cough)Baron(cough) :P

Posted: Fri Feb 22, 2013 2:25 am
by BaronOfStuff
Shush!

Look here if you're interested in having any of my lazy non-creations:
http://content.open-ra.org/?p=units

Posted: Fri Feb 22, 2013 2:22 pm
by BaronOfStuff
Oh, shit. I just remembered those other things:
http://img826.imageshack.us/img826/2950/chromeapa.png

http://img824.imageshack.us/img824/1857/chromeoge.png

http://img12.imageshack.us/img12/6681/flagsu.png

http://img109.imageshack.us/img109/4757/tabsgf.png

Imageshack renames duplicates and removes certain characters, but they should be:
chrome-apa.png
chrome-oge.png
flags.png
tabs.png

'Flags' has been created for ease of use; because I am lazy, whenever I edit 'buttons.png' all the menu arrows/ticks turn into white boxes.

Posted: Tue Feb 04, 2014 4:23 pm
by kaneCVR
tacozmeister wrote: Just thought i'd post my progress on my tank destroyer. So far, works! But uh.. Not really. I'm red but the tank is blue. xD
You need to convert the mtnk.shp you used for that tank from it's C&C palette to a RA palette.

Palettes are files that store colors used for units, buildings and tilesets ingame. The unit .shp files don't store color information themselves, they just referent colors from the palette files (.pal). C&C and RA use different pallets for their .shp files.

Search and download .XCC utilities and Nyergud's purple conversion palettes. Here is a guide: http://cnc-comm.com/community/index.php ... ew;down=27