[MAP PACK] [RA] [Green Fields] 8 Maps

9 Maps made for GFM (Green Fields Mode

Information and discussion for custom maps and mods.
DraLUSAD
Posts: 54
Joined: Sun Sep 25, 2011 2:52 pm

Post by DraLUSAD »

i get that sometimes when installing mods or something, usually i delete OpenRA in "My Documets" Usually clears that up, as for the maps, i some how forgot Coding again, so i will need to look at each AI and learn what the new AI are called (Silly me, they would be the same in the game menu) and try and upload a 2ndery batch

DraLUSAD
Posts: 54
Joined: Sun Sep 25, 2011 2:52 pm

Post by DraLUSAD »

MAPS UPDATED

These Maps now work for the "Stable Release"

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zypres1
Posts: 276
Joined: Mon Oct 24, 2011 8:22 pm

Post by zypres1 »

what did you have to change?

DraLUSAD
Posts: 54
Joined: Sun Sep 25, 2011 2:52 pm

Post by DraLUSAD »

Had to make some AI Adjustments in the Coding

It was, easy, Normal & Hard, but cause of Zhokuv and Rommel added, and Normal Removed, i had to put and change all four AI to accept what they are ment to be doing, thats why it would crash, cause if you set it to Rommel, there was no Refinery so the AI couldn't build anything which would cause upsets to the game and resulting in a Crash, So i managed to fix that, however, i cant seem to fix it for this Test Build, Risenhower AI doesnt seem to like it, or the map, or both, not sure, I ask Chrisf to help, not sure whats hes done to it as of yet

zypres
Posts: 42
Joined: Mon Oct 17, 2011 12:50 am
Location: Bergen

Post by zypres »

Some code is stolen from this to make the new xmas maps

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