openRA own Soundtrack!

Information and discussion for custom maps and mods.
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zypres1
Posts: 260
Joined: Mon Oct 24, 2011 8:22 pm

code please

Post by zypres1 » Sun Jul 01, 2012 4:15 pm

can anyone please help me with how to get this playing, I mean as included with your oramap file?

Matt
Posts: 1024
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt » Sun Jul 01, 2012 4:18 pm

Convert them with http://www.winamp.com/plugin/xcc-aud-writer/24475
Unzip your .oramap
add this to your map.yaml:

Code: Select all

		PlayMusicOnMapLoad:
			Music: name
			Loop: true
You might need to add it to the music.yaml.

Matt
Posts: 1024
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Re: Cool thing man!

Post by Matt » Sat Jun 15, 2013 6:31 am

alizdair wrote: Im very glad you guys want to listen to my stuff, as said it would be a dream coming true for me to create the soundtracl for such a cool Project. I Uploaded the stuff and im excited on your feedback! Please note, that the Soundtracks i posted are relatively old (2008), the new ones created will sound better. Tell me your Opinion, and can someone tell me how to make this offical?

https://rapidshare.com/files/417304841/ ... ed_War.mp3
https://rapidshare.com/files/1550505363 ... tlinez.mp3
https://rapidshare.com/files/3013195452 ... arking.mp3

greetz Aliz
The links are gone and we can't add MP3 support because that costs a lot of money for licensing.

Dan9550
Posts: 43
Joined: Sat Aug 18, 2012 6:31 pm

Post by Dan9550 » Tue Jun 18, 2013 6:18 am

Aww links are dead, i was looking forward to hear these tracks for a moment.

wusche1
Posts: 87
Joined: Tue Jan 10, 2012 6:44 pm

Post by wusche1 » Tue Jun 18, 2013 3:09 pm

DUNE II OST with sitational track choosing

What I really would like to see was the situational-dynamic OST of DUNE 2 in the DUNE2000 mod. The midi files are somewhere on the www. The OST of the game was one of the features from DUNE 2 I remember the most! Amazing.. and seldom found even nowadays.

Just imagine this: your enemy surprise you with a large scale attack on your base, the ambient music fades away and then this hits the speakers: ENEMY APPROACHING!

And to that the deep bass sounds of the siege tank guns! Boom. Boom. Oh my shai-hulud!

Dan9550
Posts: 43
Joined: Sat Aug 18, 2012 6:31 pm

Post by Dan9550 » Wed Jun 19, 2013 4:57 am

That's defiantly possible, how well the music blends together is a whole different story

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