In the original, it was, with a little ini modification. Here, I don't know. I have added a feature request to add this to openra.BaronOfStuff wrote: ↑ (are these even possible without creating several clones of units with altered stats?)
RA: Reloaded
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- BaronOfStuff
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I haven't tried this method myself (I went for the 'buildable income generator'), but it should be possible to create a 'supply drop' power. It would be much like the random crate drops from the neutral planes, but with a player-controlled dropzone (and preferably with a much higher cash bonus in the crate). Failing that, you can always just have it drop a bunch of supply trucks!
I guess this would require a new building in a way though (C&C 'Comm. Centre' springs to mind).
I guess this would require a new building in a way though (C&C 'Comm. Centre' springs to mind).
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