Terrain Expansion [RA][D2K]

Information and discussion for custom maps and mods.
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hamb
Posts: 112
Joined: Mon Oct 18, 2010 4:57 pm

Post by hamb »

Hi Harisson! Any updates?

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Harisson
Posts: 149
Joined: Sun Jan 13, 2008 10:03 pm

Post by Harisson »

Hi,
sorry, but there are no updates.
Desert Theater is complet converted and playable, but there is some mistakes. For examples: Ore Mines, Pillbox Camo, Silo Camo...
Now I working on Battlefield modification, which combine TD and RA units. In this modification you can't build any buildings, only producing units (play my Tank Battlefield map) and buildings leaving husk.
At last, I finishing texless cameos for OpenRA :) .

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Harisson
Posts: 149
Joined: Sun Jan 13, 2008 10:03 pm

Post by Harisson »

still working on it.... :)

TODO list:
Add shadows to Water Cliffs
Add Water Rocks
Fix ,,Blinkink" pixels
Fix Long Bridge segment
..............95% complete
Attachments
dpreview01.png
dpreview01.png (420.17 KiB) Viewed 11828 times
dpreview02.png
dpreview02.png (473.69 KiB) Viewed 11828 times

chrisf
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Joined: Mon Sep 06, 2010 4:59 am

Post by chrisf »

Looking pretty awesome.

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Petrenko
Posts: 156
Joined: Fri Apr 08, 2011 5:36 pm

Post by Petrenko »

Heyho.

Ramix513 isn't working for me.

Does OpenRA.Utility work, too?
Hail to the soviets!

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Harisson
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Post by Harisson »

you need run ramix513 with command prompt. ...or what exactly isn't work?

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Petrenko
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Joined: Fri Apr 08, 2011 5:36 pm

Post by Petrenko »

Heyho.

I do now how to open cmd but not how to open it in a folder.
Also when i start the .exe it tells me it can't run it in fullscreen. Already let it open in a window but no change. Then why p: ?

I'm afraid i'm too dumb for this .

Edit:

I think i got it to work by using a shortcut of the .exe and add the commands.
Which .pal do i have to use for the shp? openra.pal?
Hail to the soviets!

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Harisson
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Post by Harisson »

just copy command prompt in folder with ramix513 programs, next open command prompt in your folder, then type in CP:
nameofprogram.exe scripts
for example:

Code: Select all

pcx2rmt.exe road01.pcx
-then just rename your new file ROAD01.PCX to ROAD01.TEM
Program use standart temperat.pal

PS: Sorry, I can't explain this better, because i don't speak english...

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Petrenko
Posts: 156
Joined: Fri Apr 08, 2011 5:36 pm

Post by Petrenko »

Heyho.

The .shp i try to convert to .pcx needs to be in TEMPERATE.pal, too. right?

all my .shp are in unitpalopenra.

heh, fuck.
Hail to the soviets!

DraLUSAD
Posts: 54
Joined: Sun Sep 25, 2011 2:52 pm

Post by DraLUSAD »

this looks incredible, they should TOTALLY, add this, think about tons of map variations and everything, this is a must add, in the OpenRA Release ^_^

twarpie
Posts: 60
Joined: Sun Jun 26, 2011 3:10 pm

Post by twarpie »

@harisson: I just merged your extension with a git checkout of chrisforbes/OpenRA. It worked, but it appears some filenames are uppercase, where the yaml specifies lowercase and vice-versa. No problem on Windows, but Linux (and possibly OSX) have case sensitive file-systems, which crashes OpenRA.

Perhaps you want to convert all filenames to lowercase, or 'fix' the yaml? All files in 'mods/ra/bits' are currently lowercase for vanilla OpenRA.

Very nice work btw. Are you still working on the desert terrain etc? Would be a valuable addition to the currently available tiles imho.

Blarget2
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Joined: Mon May 02, 2011 7:13 pm

Post by Blarget2 »

My question is, why hasn't Chris added this to the main editor yet? More map veriety in the official version would be great.

Falledeux
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Post by Falledeux »

I think there should be an urban terrain. Anyone else agree?

chrisf
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Joined: Mon Sep 06, 2010 4:59 am

Post by chrisf »

I agree.

Falledeux
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Post by Falledeux »

I found a couple of .shps for buildings on RA afraid, it's got two civilian buildings. I think this would be good for an urban enviroment.

(Perhaps you could make a garrison mode with them :o?)
Attachments
civilianbuilding.shp
One building.
(9.87 KiB) Downloaded 420 times
civilianbuilding2.shp
Another one.
(9.06 KiB) Downloaded 428 times

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