Map Design Contest 2018 - Rulebook

Map submissions are closed. Revision/testing period till August 25th

Information and discussion for custom maps and mods.
User avatar
netnazgul
Posts: 266
Joined: Mon Jul 10, 2017 7:32 am
Location: Minsk
Contact:

Re: Map Design Contest 2018 - Rulebook

Post by netnazgul » Thu Aug 09, 2018 5:00 am

@Kiraye you've disabled private message receipt in settings and thus I can't reply to you in PM =/
Some users couldn’t be added as they have disabled private message receipt.
YAML changes do not disqualify the map from Competitive category right away, but Competitive maps are preferred to be all about design and balance itself, cause each yaml change disturbs the original ruleset. There was an example with RAGL, when Omnom's Borrowed Time map was considered into the pool with its capturable civ buildings providing vision, but all of that was removed on a joint official decision cause it stirred the gameplay too much. So I'd suggest to not include any non-cosmetic YAMLs into competitive maps.

As for the lint check I'd better ask around forums on that, cause any detected fails might be hidden errors in scripting.

Please make a followup PM.

eskimo
Posts: 231
Joined: Tue Jan 17, 2017 9:59 pm

Re: Map Design Contest 2018 - Rulebook

Post by eskimo » Fri Aug 10, 2018 11:07 pm

I'll clean this up tomorrow. But as per rules, maps are being released now with screenshots. Though need to do some tweaks still.

All Red Alert maps.

Fury Sands - 2 players
https://resource.openra.net/maps/28332/

A small/medium map with inspired derrick placement and deisgn based losely from Krylo's Behind the Veil map. I feel we've not seen a map similar to that in a while, and wanted to do a smallish map so came up with this design. Requires ore tweaks pre test as literally finished it up before i went out last night.

Image

Unbound - 2 players
https://resource.openra.net/maps/28269/

Experimental middle design, originally taking inspiration from Elongation map, but ended up entirely different.

Image

Forgotten Plains - 2 players
https://resource.openra.net/maps/28265/

This would probably be my key entry map. Wanted something unique but not moving away from traditional competitive maps too much. Also keeping to my goal of asymmetrical aesthetic designs that keep as close as possible to being symmetrical when played.

Image

Incitement - 6 to 8 players
https://resource.openra.net/maps/28137/

A casual team based map. After Boiling Lakes becoming laggy due to size and design under current release, i still wanted to produce an equally fun and good looking map. This took 3 weeks to make which didn't help my above entries. But overall i'm happy with it and just needs a few further aesthetic tweaks. It's designed to have a similar playstyle to the popular Great Sahara 2 map (shorter games, base pushes, close proximity bases), but includes naval and more tactical play is potentially possible due to size and naval.

Image

User avatar
netnazgul
Posts: 266
Joined: Mon Jul 10, 2017 7:32 am
Location: Minsk
Contact:

Re: Map Design Contest 2018 - Rulebook

Post by netnazgul » Mon Aug 13, 2018 6:04 pm

Due to some family responsibilities I will be abroad from August 31st till September 9th, so the final results will be announced only on September 10th (monday).

Post Reply