Ra95 Mission Translator

Try to make it easy to convert ra95 ini mission file to lua script.

Discussion about the game and its default mods.
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ads830e
Posts: 2
Joined: Sun May 26, 2019 1:34 pm

Ra95 Mission Translator

Post by ads830e » Sun May 26, 2019 1:52 pm

This weekend I was trying to make a tool converting ra95 ini mission file to lua script.I toke scu40ea(Shock Therapy) as the example.
Here is the link:https://github.com/ads830e/OpenRAMissionGen
There are some problems:
1.There are many kinds of trigger events(0~32).Some of them are complex.
2.There are many kinds of trigger actions(0~36).Some of them are complex.
3.The behaviour of the team types is complex.For example,The team containing TRAN,LST,BADGER will board first.
4.I don't know how to use Lua.(What I know:if,else,function call)
5.The Gened Lua file seems a little big.

ads830e
Posts: 2
Joined: Sun May 26, 2019 1:34 pm

Re: Ra95 Mission Translator

Post by ads830e » Tue Jun 04, 2019 1:17 pm

new big problem: How to build a lua class for TeamType in ra95.

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