Dune 2000 AI Is Broken

Playtest 20180729

Discussion about the game and its default mods.
Post Reply
User avatar
EnkerZan
Posts: 3
Joined: Tue Jul 31, 2018 12:18 am

Dune 2000 AI Is Broken

Post by EnkerZan » Tue Jul 31, 2018 12:26 am

I was playing the latest release build you have up for download, and everything was going smooth til the AI just stopped working. They went completely passive for no reason, harvesters sat idle, units and structures were put on hold, and units just sat in place. And it wasn't just a specific AI setting, it was all of them, both my allies and the enemy at the same time.

Erm... Trying to attach debug log and replay but it is either too large or an invalid file to attach here. :\

User avatar
Sleipnir
Posts: 678
Joined: Wed Apr 10, 2002 11:52 pm
Contact:

Re: Dune 2000 AI Is Broken

Post by Sleipnir » Tue Jul 31, 2018 8:46 am

Try zipping the replay file and log. The forum should then let you attach it here!

GDave
Posts: 37
Joined: Tue Dec 27, 2016 11:42 am

Re: Dune 2000 AI Is Broken

Post by GDave » Tue Jul 31, 2018 9:51 am

I expect the issue was that the AI became too advanced: they realised the futility of war and so stopped fighting.

User avatar
Sleipnir
Posts: 678
Joined: Wed Apr 10, 2002 11:52 pm
Contact:

Re: Dune 2000 AI Is Broken

Post by Sleipnir » Tue Jul 31, 2018 7:52 pm

We've identified that there is a bug somewhere in the AI harvester logic, should hopefully be fixed in the next playtest.

We would be very interested to see the replay, which would help confirm whether this is the root of all of the reported AI problems, or one of multiple issues.

User avatar
EnkerZan
Posts: 3
Joined: Tue Jul 31, 2018 12:18 am

Re: Dune 2000 AI Is Broken

Post by EnkerZan » Tue Jul 31, 2018 10:22 pm

Here's a dropbox link to the replay:

https://www.dropbox.com/s/eg7959ldmwuff ... rarep?dl=0

The log got overwritten by a mod unfortunately.

Post Reply