Why Red Alert sucks...

Discussion about the game and its default mods.
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netnazgul
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Why Red Alert sucks...

Post by netnazgul »

...in 1997 :P

Something I've dug up from the depths of internet by accident.

http://ra.afraid.org/html/lib/rasucks.html

CatGirls420
Posts: 77
Joined: Wed Mar 14, 2018 2:59 am
Location: Catia

Post by CatGirls420 »

Lol that's a lot of effort for something so....small. You'd almost think I wrote that hehe

zinc
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Joined: Sun Feb 09, 2014 3:46 pm

Post by zinc »

From what I remember when I read it previously, OpenRA has already fixed a lot of that stuff.

As for complaints about parts of the game being unrealistic, it's just a game anyway, so...

eskimo
Posts: 333
Joined: Tue Jan 17, 2017 9:59 pm

Post by eskimo »

Funny you posted this as the other week i went through some old bookmarks to see if some of the old sites i used to visit were still active from when i was a kid and saw this one. It's amazing how that site is still going and worked on still. It's also cool how they still have a guestbook, now that's old school.

SirCake
Posts: 393
Joined: Thu Feb 04, 2016 5:40 pm

Post by SirCake »

Haha :D
2.1.3 Rocket Infantry: These guys are studs, they carry all kind of rockets and launchers. They can take out ground units as well as air units with the same missile launcher. How stupid can you get?
Quite well written article, though a lot of his points are owed to comparing the real world to a game ;)

Check out Dune2k-Advanced on my moddb page!

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