If Hinds were returned to Soviets poll

Discussion about the game and its default mods.

If Hinds were returned to Soviets, the best way to do it would be:

Allies should have only 1 combat helicopter, just like the original game
2
13%
OpenRA style gameplay shoud be protected, by using a new design to replace the function of the Hind, (Cobra?) so Allies have basically the same air power as now
7
47%
OpenRA style gameplay should be protected, by having an Apache and modified Apache Longbow variant, so Allies have basically the same air power as now
1
7%
Some other option (please explain)
5
33%
 
Total votes: 15

eskimo
Posts: 333
Joined: Tue Jan 17, 2017 9:59 pm

Post by eskimo »

Would it not be best to test with Russia unchanged so you can gage if a Hind directly boosts Sovs? As nerfing Russia before hand is skewing any conclusions you can draw from it.

camundahl
Posts: 154
Joined: Tue Feb 21, 2017 12:36 am
Location: Corpus Christi, Texas

Post by camundahl »

id be down to give soviets hind, and make the longbow dual purpose like mammoth. chaingun for infantry and missiles for everything else. Or, longbow missles only and separate unit to mirror hind (cobra with chaingun). also mig and longbow (Apache) should both have anti air missiles. i agree allies should get an airplane too for ground attack. we could use the a-10 warthog model from Tiberium Dawn.

User avatar
Materianer
Posts: 199
Joined: Mon Jul 04, 2016 8:27 am

Post by Materianer »

eskimo wrote: Would it not be best to test with Russia unchanged so you can gage if a Hind directly boosts Sovs? As nerfing Russia before hand is skewing any conclusions you can draw from it.
After some matches i can say it of course boosts sovs a bit and to just add them to the exsisting factions would be too much.

the benefit for sovs is that they can let some hinds hover over strategic important places without the on off sight from yaks, also they are a little bit better when a mixture of tanks and infantry is attacking you.
But a soviet player should build just a few hinds and the big mass of airunits planes to not loose some strenght in contrast to other soviet players.

they feel like a small enrichment for soviet gameplay but allies and especially france and england seem to underperform a bit imo since last release already, what would be enhanced through such a change.

a small buff for the allied helicopter would be needed maybe speed or price what would differentiate them more from the hind a bit what would be good imo.

But thats going too far for now first some players should test now and leave the'yr opinion here nearly all the matches shown on the resource centre are played by me.

If you want to try your suggestion then just remove these 4 lines from the code.

Code: Select all

	TTNK:
		-Buildable:
	SHOK:
		-Buildable:

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