Not sure if this conforms to forum rules? But github doesn't accept orarep...
Shows a really annoying example of the chronoshpere bug, where units stay at the targeted loaction, even though their chrono timer has expired.
I thought this was limited to the german chrono, but seems its only statistics which and when units get stuck.
Got unlucky "dice rolls" and lost 4 cruisers where I should have only lost 1.
Bug Replay Thread
Post replays with bugs here
Bug Replay Thread
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- StuckCruisers.orarep
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Re: Bug Replay Thread
the way to get around this is putting in a zip fileSirCake wrote: ↑But github doesn't accept orarep...