New OpenRA-Release OUT NOW

Discussion about the game and its default mods.
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JOo
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New OpenRA-Release OUT NOW

Post by JOo » Thu Apr 20, 2017 7:54 pm

IRC Logs of #openra
April 20, 2017
[18:23:29] <pchote> ihptru: we're doing a new release tomorrow, would it be possible to set up the linting and map update on teh resource center for it?


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Last edited by JOo on Fri Apr 21, 2017 6:53 pm, edited 1 time in total.

SirCake
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Post by SirCake » Thu Apr 20, 2017 8:05 pm

Wohooo! :) Onwards to vicory, commanders!

Chimpo
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Post by Chimpo » Thu Apr 20, 2017 8:23 pm

So this has all the changes from the playtest?

Roll on mine wars if so.

Frame_Limiter
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Post by Frame_Limiter » Thu Apr 20, 2017 8:56 pm


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ZxGanon
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Post by ZxGanon » Thu Apr 20, 2017 9:33 pm

Nice!

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Inq
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Post by Inq » Fri Apr 21, 2017 1:34 am

That's cool but..

I've had strange graphical issues (flickering squares/ strange resolution) since the last playtest (s) have I done something wrong/ an option I need to disable? The current release version is fine. Thanks

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Materianer
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Post by Materianer » Fri Apr 21, 2017 6:24 am

Inq wrote: That's cool but..

I've had strange graphical issues (flickering squares/ strange resolution) since the last playtest (s) have I done something wrong/ an option I need to disable? The current release version is fine. Thanks
This is already fixed

https://github.com/OpenRA/OpenRA/pull/13127

If you want such bugs to be fixed you should start an issue here.

https://github.com/OpenRA/OpenRA/issues

Chimpo
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Post by Chimpo » Fri Apr 21, 2017 4:21 pm


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JOo
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Post by JOo » Fri Apr 21, 2017 6:14 pm


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WhoCares
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Post by WhoCares » Fri Apr 21, 2017 6:54 pm

Congrats

eskimo
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Post by eskimo » Fri Apr 21, 2017 8:14 pm

Awesome!

Thanks :D

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Norman_
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Post by Norman_ » Fri Apr 21, 2017 9:00 pm

8)
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Hecthor Doomhammer
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Post by Hecthor Doomhammer » Fri Apr 21, 2017 11:35 pm

And it couldn't have come at a better time. Almost. 15 minutes earlier would've been the best for me :p

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jaZz_KCS
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Post by jaZz_KCS » Sat Apr 22, 2017 8:57 am

Congratulations on the new release! This one has been highly anticipated and will def. have quite the impact on our League as well... Of course we are doing an interims-week again...

What this means..: Starting from the day the new release hit (that would be yesterday, Fri April 21st) until the end of the next round (April 30th) - both versions are accepted. Afterwards from Round 08 on, only the new release will be accepted.


Please keep in mind that although we have a new release, the old (custom) RAGL maps are still the ones that are supposed to be played, so please carry them over manually to your new ORA release version (consult SoScared's post in the RAGL Rulebook thread or re-download the RAGL mappack for your new release version.)

The RAGL servers will be updated this weekend already to promote the new version and encourage the contestants to play it. The maintenance on the replay archive is also finished and it should be available again.

We wish you luck with your upcoming match-ups!

-jaZz_KCS
#AllForTheCommunity
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RAGL -->Replay Archive<--

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