Fermented Friday game ideas

Discussion about the game and its default mods.
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Doomsday
Posts: 199
Joined: Thu Nov 10, 2016 11:45 am
Location: Helsinki

Post by Doomsday »

Air only.
The supreme art of war is to subdue the enemy without fighting.
-Sun Tzu

AMHOL
Posts: 81
Joined: Wed Jul 20, 2016 7:24 pm

Post by AMHOL »

Only allowed to build rifle/flamers/APC/Harvesters in terms of units, only 1 defence structure per player at any given time (flame tower to build flamers), obviously no point in teching past war factory with this build.

PizzaAtomica
Posts: 83
Joined: Sun Jul 12, 2015 1:38 pm

Post by PizzaAtomica »

1v1 on Regeneration Basin with the maximum amount of starting cash :D

noobmapmaker
Posts: 1086
Joined: Wed Dec 10, 2014 11:59 am

Post by noobmapmaker »

Not sure if this works. Should eb played on a small map.

Buildings: any
Defensive structures: none
Vehicles: harvesters and MCV's only
Infantry: only engineers and a maximum of a couple rifle infantry (e.g. max 3 rifle. Or maybe just 1.)
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Chimpo
Posts: 61
Joined: Sun Dec 04, 2016 10:33 pm

Post by Chimpo »

Zombies versus dogs, protect the villagers (or something)

Tanya versus zombies.

Both would need a mod map or starting units.

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Doomsday
Posts: 199
Joined: Thu Nov 10, 2016 11:45 am
Location: Helsinki

Post by Doomsday »

You can only build things in building tab. (You will have to build buildings and sell them in order to get military units.)
The supreme art of war is to subdue the enemy without fighting.
-Sun Tzu

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