I fear, however, that this is an isolated opinion and that pausing is generally frowned upon.
So my prediction was correct. Pausing is lame and if you do that for any other reason than having to take a break you are really, really mean and your name will live in infamy.
Point taken.
My opinion, while not advocating the constant use of pausing, justifies some of its uses but they are massively frowned upon as well. Okay.
So... there's little reason to keep that feature in multiplayer anymore.
By the way...
JOo wrote: ↑
It's RTS ... if you need a pause during the game ... then try Civilization or Heroes of Might and Magic ... Battle Isle ...
but please dont interrupt the game to get a really lame advantage over the other players
hotze wrote: ↑
If you can't keep up with the speed of your opponents, then maybe you have to accept that you're only an average or good player and not a top player.
It might be that you are speaking generically and not to me particularly, but I'd like to repeat that I did that once and with the consent of my teammates. I wanted to try something unusual and it's very unlikely I'd do that again, regardless of this discussion.
I'm not a top player for sure, though.
JOo wrote: ↑
and btw. APM in OpenRA doesnt mean anything ... you can raise your APM with all sorts of random clicks ... without making any sense , or showing any skill ...
some of the best players win their games with a constant 30 Apm ...
chamberlain , nukembro for example ...
Of course you can artificially inflate APM by moving E1s back and forth ten times a sec. I was talking about "natural" APM which is what I (and probably everybody else) get without any lame mass-clicking shenanigans. I'm not that slow to have to resort to pauses, there, that was my assertion.