Have had this map for many years, used to play it in a slightly different config on RA95 with the Hi-res mod.
Chasing feedback and comments on the overall feeling of the map - all criticism is welcome!
http://resource.openra.net/maps/3652
A little bit about the map:
8 player map, some base sites are small and some are a little larger. A cash trickler (stolen from the Oil Derrick) has been added to the ConYard as the AI tends to send their harvesters to stupid places.
A 'creeps' base was added but it does not need to be touched really, they are set to NonCombatant and do not need to be destroyed/etc to win the match. Purely for asthetics and I may change or remove it yet.
There are two changes I am planning to make shortly:
- The river bridge on the center island, will change this to a mud bridge rather than concrete bridge, as when it is destroyed, the AI placed on that island sends all their harvs to really stupid places and are picked off easily/quickly.
- Remove gems and gem mine from the right side of that same bridge.
I enjoy making maps that contain many visual details, to give the feeling of realism like the stock Westwood maps do. I do have 2 more but I need to polish them before they go public.
Please be as nice or as harsh as you like, and tell me where you feel things could be improved upon - rather than just slagging something out, please instead offer your own personal opinion on how something can be changed to benefit the overall playing experience!
Thanks in advance!