My thoughts on the new play test

Discussion about the game and its default mods.
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raymundo
Posts: 117
Joined: Mon Mar 30, 2015 10:39 am

Post by raymundo »

Scott_NZ wrote: Shock troopers had a considerable buff. I suggest revisiting them.
You weren't kidding, power on!

zinc
Posts: 657
Joined: Sun Feb 09, 2014 3:46 pm

Post by zinc »

raymundo wrote:
Scott_NZ wrote: Shock troopers had a considerable buff. I suggest revisiting them.
You weren't kidding, power on!
What is the difference in terms of percentage or damage done or whatever?

noobmapmaker
Posts: 1086
Joined: Wed Dec 10, 2014 11:59 am

Post by noobmapmaker »

Just wanted to say I like the new version alot! Many awesome improvements, both ingame and stuff around the game.

1 micro-issue: if you choose a random player you cant tell which country you are - correct? Only after you've built barracks things'll get more clear.

Christian
Posts: 32
Joined: Wed Nov 12, 2014 7:34 pm
Location: Planet Earth

Post by Christian »

There´s an issue with mcv's. Sometimes you can´t undeploy them and if it´s the only mcv you got left then you can´t build anything with it.

newwe
Posts: 150
Joined: Thu Mar 05, 2015 7:07 pm

Post by newwe »

noobmapmaker wrote: Just wanted to say I like the new version alot! Many awesome improvements, both ingame and stuff around the game.

1 micro-issue: if you choose a random player you cant tell which country you are - correct? Only after you've built barracks things'll get more clear.
If you mouse over any building it should show your flag. Impossible to memorize the difference b/w the Russian and Ukrainian flag though :).
christian wrote: There´s an issue with mcv's. Sometimes you can´t undeploy them and if it´s the only mcv you got left then you can´t build anything with it.
I told the devs about this too, they know but can't reproduce it last I heard.

Scott_NZ
Posts: 94
Joined: Thu Sep 13, 2012 9:09 am

Post by Scott_NZ »

zinc wrote:
raymundo wrote:
Scott_NZ wrote: Shock troopers had a considerable buff. I suggest revisiting them.
You weren't kidding, power on!
What is the difference in terms of percentage or damage done or whatever?
Weapon range was increased from 3.5 cells to 6
Shroud reveal range was increased from 4 cells to 5

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squirrel
Posts: 59
Joined: Mon Apr 06, 2015 4:54 am
Location: Tree

Post by squirrel »

christian wrote: There´s an issue with mcv's. Sometimes you can´t undeploy them and if it´s the only mcv you got left then you can´t build anything with it.

This is serious, if you suffer this, it´s (almost confirmed) GG...

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