Mobile Gap Generator?

Discussion about the game and its default mods.
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Surrealistik
Posts: 42
Joined: Mon Jan 14, 2013 6:11 am

Mobile Gap Generator?

Post by Surrealistik »

Are these planned? Would definitely be useful, especially during late game bog downs where concealing your stuff is critical.

Scott_NZ
Posts: 94
Joined: Thu Sep 13, 2012 9:09 am

Post by Scott_NZ »

All done apart from a mobile gap generating ability which is unimplemented. If we just use the current (static) gap generator it'll paint shroud across the map which is undesirable.
When this is done it'll be available in MP.
I have included the mobile gap generator in its current state to the new version of my Allies 03 campaign mission which you can play in the next release if you don't want to wait around and the mobile gap generator ability isn't done by then.

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-Jes-
Posts: 72
Joined: Tue Oct 23, 2012 1:57 pm

Post by -Jes- »

Indeed. With the current functionality, it'd be quite overpowered in multiplayer.
And as shown in previous topics..

Matt
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Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »


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