bug report for openra20121019

Discussion about the game and its default mods.
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carlosloveleo
Posts: 12
Joined: Sat Aug 13, 2011 1:02 pm

bug report for openra20121019

Post by carlosloveleo »

My System is debian squeeze amd64, install the deb version.
C&C and Dune2000 are perfect, but there is something wrong with RedAlert:
1, I can not find the openra ordinary game mode, select some AI player and choice a map for a battle.
2, There is RedAlert alliance mission 1, very good. But After accomplished mission 1, the program broken and quit.

please fix!

by the way, can the solo mission move to another menu item, not mixed with the network battle?

thank you!
Really Great Work!!!

carlosloveleo
Posts: 12
Joined: Sat Aug 13, 2011 1:02 pm

Post by carlosloveleo »

my fault for the mutli play, just choose the other map, the mutliplay appears. :D
but the mission 2 of the allies have bugs, when beginning the game and the program crashed. That's real!

Scott_NZ
Posts: 94
Joined: Thu Sep 13, 2012 9:09 am

Post by Scott_NZ »

Allies 02 requires that you have two players. It will currently crash the game if you play it solo.

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SoScared
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Post by SoScared »

The games crash. My last 5 games ended with the program just ends. Seems to be occurring for everyone.

Matt
Posts: 1144
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

There are known issue that cause desync in network play:
  • d2k carryalls will crash if the client loads vehicles
  • the chronotank will crash the game (this is fixed in git)
  • cnc crashes on building placement at least for me
  • sometimes random desyncs occur in late-game
Please post your syncreport logs, operating system and version at the bug-tracker. http://openra.res0l.net/download/ will tell you where to search for .log files and post the issues.

carlosloveleo
Posts: 12
Joined: Sat Aug 13, 2011 1:02 pm

Post by carlosloveleo »

Thank you!

carlosloveleo
Posts: 12
Joined: Sat Aug 13, 2011 1:02 pm

Post by carlosloveleo »

Cmd. Matt wrote: There are known issue that cause desync in network play:
  • d2k carryalls will crash if the client loads vehicles
  • the chronotank will crash the game (this is fixed in git)
  • cnc crashes on building placement at least for me
  • sometimes random desyncs occur in late-game
Please post your syncreport logs, operating system and version at the bug-tracker. http://openra.res0l.net/download/ will tell you where to search for .log files and post the issues.
Please, that is a game download page!

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zypres1
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Post by zypres1 »


Matt
Posts: 1144
Joined: Tue May 01, 2012 12:21 pm
Location: Germany

Post by Matt »

On Linux search at $HOME/.openra

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