Starting from network drive fails

openRA won't start when executed from a mapped network drive

Discussion about the game and its default mods.
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genius_Xoe
Posts: 3
Joined: Mon Sep 03, 2012 5:18 pm

Starting from network drive fails

Post by genius_Xoe » Tue Sep 04, 2012 12:41 pm

Hi guys,

I plan to make openRA available to a small internal network with a handful of Windows computers. Therefore I put the installed files on a network drive and mapped the drive at those computers.

All computers have the neccessary files in %my documents%, I've tested it with a local copy, so there seems to be no problem. The .mix-files were downloaded off the internet.

If I want to start the openra.game.exe from the network drive, it says "stopped wordking" and refering to System.IO.FileLoadException. In the %my documents% I find some log files with 0kb size, except the 'exception.log' which contains this:

Code: Select all

System.IO.FileLoadException: Die Datei oder Assembly "OpenRA.Mods.RA, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" oder eine Abhängigkeit davon wurde nicht gefunden. Die minimale Berechtigung konnte nicht erteilt werden. (Ausnahme von HRESULT: 0x80131417)
Dateiname: "OpenRA.Mods.RA, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" ---> System.Security.Policy.PolicyException: Erforderliche Berechtigungen wurden nicht erhalten.
   bei System.Security.SecurityManager.ResolvePolicy(Evidence evidence, PermissionSet reqdPset, PermissionSet optPset, PermissionSet denyPset, PermissionSet& denied, Boolean checkExecutionPermission)
   bei System.Security.SecurityManager.ResolvePolicy(Evidence evidence, PermissionSet reqdPset, PermissionSet optPset, PermissionSet denyPset, PermissionSet& denied, Int32& securitySpecialFlags, Boolean checkExecutionPermission)
   bei System.Reflection.Assembly.nLoadFile(String path, Evidence evidence)
   bei System.Reflection.Assembly.LoadFile(String path)
   bei OpenRA.ObjectCreator..ctor(Manifest manifest)
   bei OpenRA.ModData..ctor(String[] mods)
   bei OpenRA.Game.InitializeWithMods(String[] mods)
   bei OpenRA.Game.Initialize(Arguments args)
   bei OpenRA.Program.Run(String[] args)
   bei OpenRA.Program.Main(String[] args)
The network drive is currently mounted with read/write-access, but in the long run I want to run it read-only. Will this be possible in one of the future releases?
Starting from harddisk or USB-drive works flawlessly.

Thanks!

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