Installing on Ubuntu 10.04LTS

Discussion about the game and its default mods.
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jim2029
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Joined: Mon Jun 13, 2011 5:11 am
Location: Michigan

Installing on Ubuntu 10.04LTS

Post by jim2029 »

Sorry for the big pictures size....

I'm a linux newbie... But when I go to install I keep getting an error. How do I fix this?

Image

I have already ran:
sudo apt-get install mono-gmcs libmono-corlib1.0-cil libmono-winforms2.0-cil libopenal1 libsdl1.2-dev

Thank you for any help. I love this on my desktop that's Windows 7.[/img]

jim2029
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Joined: Mon Jun 13, 2011 5:11 am
Location: Michigan

Post by jim2029 »

I have mono update thanks too http://badgerports.org/

But now when I run the game, the screen goes black and then back to the dektop. Is this due to the crappy Intel Graphics Chip on this notebook?

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Sleipnir
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Post by Sleipnir »

Take a look at the contents of ~/.openra/Logs/exception.log. The first line should tell you what went wrong.

jim2029
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Location: Michigan

Post by jim2029 »

i don't have a flder called ".openra" but I have one called "openra" thats in the /usr/share/openra

But their isn't a Logs folder in their. i searched my system for the exception.log file but it ame back with nothing.

I know little about linux.

beedee
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Post by beedee »

The .openra folder in your home directory will be hidden in Nautilus (the file browser) by default because of the '.' prefix (rather than a file attribute for hidden items, *nix uses the '.' at the start of a filename to indicate a hidden file or folder). Try pressing Ctrl+H and you should be able to see all the hidden folders.

jim2029
Posts: 12
Joined: Mon Jun 13, 2011 5:11 am
Location: Michigan

Post by jim2029 »

Thanks for the help. Looks like an unsupported gpu...

execption.log as follows...
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.InvalidProgramException: Unsupported GPU. See graphics.log for details.
at OpenRA.Renderer.Glsl.GraphicsDevice..ctor (Int32 width, Int32 height, WindowMode window, Boolean vsync) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Renderer.CreateDevice (System.Reflection.Assembly rendererDll, Int32 width, Int32 height, WindowMode window, Boolean vsync) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Renderer.Initialize (WindowMode windowMode) [0x00000] in <filename unknown>:0
at OpenRA.Game.Initialize (OpenRA.Arguments args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0

Graphics.log as follows...
Unsupported GPU: Missing extensions.
Vendor: Tungsten Graphics, Inc
Available extensions:
GL_EXT_compiled_vertex_array GL_EXT_texture_env_add GL_ARB_copy_buffer GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_fragment_program GL_ARB_half_float_pixel GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shading_language_120 GL_ARB_shadow GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_logic_op GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_cull_vertex GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_framebuffer_blit GL_EXT_framebuffer_object GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ATI_blend_equation_separate GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays

jim2029
Posts: 12
Joined: Mon Jun 13, 2011 5:11 am
Location: Michigan

Post by jim2029 »

According to HP site for drivers, the intel graphic driver that's for my computer for when running vista is for Intel 945GM and 940GML chips. Of course I'm running Ubuntu.

jim2029
Posts: 12
Joined: Mon Jun 13, 2011 5:11 am
Location: Michigan

Post by jim2029 »

So is their any openGL support drivers for my video card for Linux?

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Sleipnir
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Post by Sleipnir »

It look like your driver doesn't provide fragment shader support. You can work around this by installing the nvidia-cg-toolkit package (it works with all graphics cards) and using our Cg renderer. You can activate this by putting the attached settings.yaml file in ~/.openra/ folder.

http://www.sleipnirstuff.com/forum/down ... p?id=26062

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