1. Game crashes regularly (no surprise), on one PC i can't even launch it .
2. Rocket soldiers don't shoot at YAK. Air defense (allies) only after some time starts shooting at plane.
3. (probably bug) Mammoth tank rockets flies in circles .
4. (probably bug) Destroyed tanks don't disappear.
5. If you make a game and RA crashes, and you re-launch RA, game still appears in game selection for long time.
6. One time I joined game lobby and game started instantly -- I could not do anything just watch one player playing game.
7. Unit movement is is terrible, micro is not possible. But I guess It is more RA problem.
8. Game is too slow.
9. Build time doesn't decrease it you build more buildings of same type.
10. (not sure about this) Did you decreased range of Cruisers? They are worthless now.
11. Interesting dog sound we named "birth of the dog"
12. (HUGE) Players can't connect to each others games. And why you don't add RA in Windows FW programs list, while installing game?
Yes, but thank you for your work!
EDIT:
13. Two planes on one airfield.
bugs i noticed
Re: bugs i noticed
Units don't shoot automatically at all.daskilla wrote: ↑ 2. Rocket soldiers don't shoot at YAK.
It's just a tank husk. It's useless, but adds some realism to game.daskilla wrote: ↑ 4. (probably bug) Destroyed tanks don't disappear.
This one happends even if you disconnect. Host shoud try to re-join to server each 15 secs. If no responce for 15 secs - server downdaskilla wrote: ↑ 5. If you make a game and RA crashes, and you re-launch RA, game still appears in game selection for long time.
You were spectator. About instant start: launch shoud pause if someone joindaskilla wrote: ↑ 6. One time I joined game lobby and game started instantly -- I could not do anything just watch one player playing game.
It's pathfinding problem. May-be it's not completeddaskilla wrote: ↑ 7. Unit movement is is terrible, micro is not possible. But I guess It is more RA problem.
Actually it's too fast than shoud bedaskilla wrote: ↑ 8. Game is too slow.
This one was disableddaskilla wrote: ↑ 9. Build time doesn't decrease it you build more buildings of same type.
May-be you disabled shortcut installationdaskilla wrote: ↑ 12. And why you don't add RA in Windows FW programs list, while installing game?
Alghoritm bug - it shoud check for other free airfieldsdaskilla wrote: ↑ 13. Two planes on one airfield.
> Husks
They have two purposes, really. First, they look cool. Second, they *block a cell* until they burn out. This helps to balance massed tanks -- an attack can be seriously weakened by killing the first couple of rows of tanks, forcing the others to go another way, or dribble through the gaps.
> Windows FW list
I'll do something about that.
They have two purposes, really. First, they look cool. Second, they *block a cell* until they burn out. This helps to balance massed tanks -- an attack can be seriously weakened by killing the first couple of rows of tanks, forcing the others to go another way, or dribble through the gaps.
> Windows FW list
I'll do something about that.