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Posted: Tue Oct 19, 2010 8:08 am
by Empty
There's a quote button.

Posted: Sun Oct 24, 2010 4:54 am
by ragingirish
The aquatic transport doesn't transport anything. If you manage to get units in the transport they exit where you first loaded them regardless of where the transport is.

iron curtain

Posted: Sun Oct 24, 2010 2:29 pm
by ragingirish
In a game you are able to construct an iron curtain and then cut the power to it. The iron curtain will still charge. You are also able to use the iron curtain indefinitely once charged on infinite targets. So for attack you can send a tank to the middle of a base and let it auto target its heart. All you have to do is keep it selected with the iron curtain. The same concept can be applied to your own base and repel all attacks.

Posted: Wed Oct 27, 2010 6:07 pm
by ddd
The game is very buggy at the moment. I often play through the Internet, and we often can't play to the end, because of game crashes like that:

d /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.InvalidOperationException: Out of sync in frame 14410: Blame Tick.

at OpenRA.Network.OrderManager.OutOfSync (Int32 frame, System.String blame) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.CheckSync (System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager+<TickImmediate>c__AnonStorey66.<>m__17F (Int32 clientId, System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection+<Receive>c__AnonStorey65.<>m__17B (Int32 client, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Network.EchoConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.TickImmediate () [0x00000] in <filename unknown>:0
at OpenRA.Game+<Tick>c__AnonStorey7D.<>m__1D8 () [0x00000] in <filename unknown>:0
at OpenRA.Sync+<CheckSyncUnchanged>c__AnonStorey48.<>m__129 () [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged[Boolean] (OpenRA.World world, System.Func`1 fn) [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged (OpenRA.World world, System.Action fn) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0

The versions of the game is 1025 for all players, but it crashes. I don't now what causes this crushes.

Posted: Thu Oct 28, 2010 4:08 pm
by ddd
This bug was happened, when I create a server, and 4 players connected, we choose teams, we do not start a game, but this crash happened:

d /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
at System.Linq.Enumerable.First[Client] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Client] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.GetClient (OpenRA.Server.Connection conn) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.InterpretServerOrder (OpenRA.Server.Connection conn, OpenRA.Server.ServerOrder so) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.InterpretServerOrders (OpenRA.Server.Connection conn, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.DispatchOrders (OpenRA.Server.Connection conn, Int32 frame, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.SendChat (OpenRA.Server.Connection asConn, System.String text) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.DropClient (OpenRA.Server.Connection toDrop, System.Exception e) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.AcceptConnection () [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.<ServerMain>m__12F (System.Object _) [0x00000] in <filename unknown>:0

Unhandled Exception: System.InvalidOperationException: CG Error: 18: CG ERROR : Invalid parameter handle.
at OpenRA.GlRenderer.GraphicsDevice.<CgErrorCallback>m__0 () [0x00000] in <filename unknown>:0
at (wrapper native-to-managed) OpenRA.GlRenderer.GraphicsDevice:<CgErrorCallback>m__0 ()
at (wrapper managed-to-native) Tao.Cg.CgGl:cgGLSetupSampler (intptr,int)
at OpenRA.GlRenderer.Shader.SetValue (System.String name, ITexture t) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.SpriteRenderer.Flush () [0x00000] in <filename unknown>:0
at OpenRA.Graphics.SpriteRenderer.DrawSprite (OpenRA.Graphics.Sprite s, float2 location, Int32 paletteIndex, float2 size) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.SpriteRenderer.DrawSprite (OpenRA.Graphics.Sprite s, float2 location) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.SpriteFont.DrawText (System.String text, float2 location, Color c) [0x00000] in <filename unknown>:0
at OpenRA.Widgets.ButtonWidget.DrawInner (OpenRA.Graphics.WorldRenderer wr) [0x00000] in <filename unknown>:0
at OpenRA.Widgets.Widget.Draw (OpenRA.Graphics.WorldRenderer wr) [0x00000] in <filename unknown>:0
at OpenRA.Widgets.Widget.Draw (OpenRA.Graphics.WorldRenderer wr) [0x00000] in <filename unknown>:0
at OpenRA.Widgets.Widget.Draw (OpenRA.Graphics.WorldRenderer wr) [0x00000] in <filename unknown>:0
at OpenRA.Widgets.Widget.DoDraw (OpenRA.Graphics.WorldRenderer wr) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Viewport.DrawRegions (OpenRA.Graphics.WorldRenderer wr) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0

Posted: Mon Nov 01, 2010 2:47 am
by jaymanxyz
Sometimes helicopters land on airstrips.

Posted: Mon Nov 01, 2010 1:29 pm
by snowD
jaymanxyz wrote: Sometimes helicopters land on airstrips.
i kno that this was also in the original game... migs tend to land on helipads too...

Posted: Tue Nov 02, 2010 3:23 am
by jaymanxyz
In CNC, the GDI can built turrets, and the Orca never has to reload.

Posted: Tue Nov 02, 2010 3:58 am
by Sleipnir
jaymanxyz wrote: In CNC, the GDI can built turrets, and the Orca never has to reload.
These are intentional.

Posted: Sat Nov 06, 2010 9:38 pm
by ddd
I've just had the following bug playing OpenRA 20101107 (ra default mod, i was server):


ddd /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.InvalidOperationException: Attempted to get trait from destroyed object (crate 162 (not in world))
at OpenRA.TraitDictionary.Contains[ICrushable] (OpenRA.Actor actor) [0x00000] in <filename unknown>:0
at OpenRA.Actor.HasTrait[ICrushable] () [0x00000] in <filename unknown>:0
at OpenRA.Mods.RA.Move.Mobile+<CanEnterCell>c__AnonStoreyA2.<>m__E4 (OpenRA.Actor a) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.Any[Actor] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at OpenRA.Mods.RA.Move.Mobile.CanEnterCell (OpenRA.Mods.RA.Move.MobileInfo mobileInfo, OpenRA.World world, OpenRA.Traits.UnitInfluence uim, int2 cell, OpenRA.Actor ignoreActor, Boolean checkTransientActors) [0x00000] in <filename unknown>:0
at OpenRA.Mods.RA.Move.PathSearch.Expand (OpenRA.World world) [0x00000] in <filename unknown>:0
at OpenRA.Mods.RA.Move.PathFinder.FindBidiPath (OpenRA.Mods.RA.Move.PathSearch fromSrc, OpenRA.Mods.RA.Move.PathSearch fromDest) [0x00000] in <filename unknown>:0
at OpenRA.Mods.RA.Move.PathFinder.FindUnitPath (int2 from, int2 target, OpenRA.Actor self) [0x00000] in <filename unknown>:0
at OpenRA.Mods.RA.Move.Move+<Move>c__AnonStorey9A.<>m__DB (OpenRA.Actor self, OpenRA.Mods.RA.Move.Mobile mobile) [0x00000] in <filename unknown>:0
at OpenRA.Mods.RA.Move.Move.EvalPath (OpenRA.Actor self, OpenRA.Mods.RA.Move.Mobile mobile) [0x00000] in <filename unknown>:0
at OpenRA.Mods.RA.Move.Move.Tick (OpenRA.Actor self) [0x00000] in <filename unknown>:0
at OpenRA.Actor.Tick () [0x00000] in <filename unknown>:0
at OpenRA.World.<Tick>m__8 (OpenRA.Actor x) [0x00000] in <filename unknown>:0
at OpenRA.Exts.Do[Actor] (IEnumerable`1 e, System.Action`1 fn) [0x00000] in <filename unknown>:0
at OpenRA.World.Tick () [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0

Posted: Mon Nov 08, 2010 12:51 am
by ddd
These are crashes of 20101107-2, I don't know what does it bring about?

xor@ddd /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object
at OpenRA.Widgets.Delegates.LobbyDelegate.JoinedServer () [0x00000] in <filename unknown>:0
at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
at OpenRA.Game.SyncLobbyInfo () [0x00000] in <filename unknown>:0
at OpenRA.Network.UnitOrders.ProcessOrder (OpenRA.Network.OrderManager orderManager, OpenRA.World world, Int32 clientId, OpenRA.Order order) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.TickImmediate () [0x00000] in <filename unknown>:0
at OpenRA.Game+<Tick>c__AnonStorey80.<>m__1EC () [0x00000] in <filename unknown>:0
at OpenRA.Sync+<CheckSyncUnchanged>c__AnonStorey40.<>m__12A () [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged[Boolean] (OpenRA.World world, System.Func`1 fn) [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged (OpenRA.World world, System.Action fn) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0


xor@ddd /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.InvalidOperationException: Out of sync in frame 4035.
OrderString: "{0}"
Subject: "{1}".
TargetActor: "{2}"
TargetLocation: {3}.
TargetString: "".
IsImmediate: False.
Player(PlayerName): Buddhist atheist

at OpenRA.Network.OrderManager.OutOfSync (Int32 frame, Int32 index) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.CheckSync (System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager+<TickImmediate>c__AnonStorey68.<>m__194 (Int32 clientId, System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection+<Receive>c__AnonStorey67.<>m__190 (Int32 client, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Network.EchoConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.TickImmediate () [0x00000] in <filename unknown>:0
at OpenRA.Game+<Tick>c__AnonStorey80.<>m__1EC () [0x00000] in <filename unknown>:0
at OpenRA.Sync+<CheckSyncUnchanged>c__AnonStorey40.<>m__12A () [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged[Boolean] (OpenRA.World world, System.Func`1 fn) [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged (OpenRA.World world, System.Action fn) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0


xor@ddd /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.InvalidOperationException: Out of sync in frame 6909.
OrderString: "{0}"
Subject: "{1}".
TargetActor: "{2}"
TargetLocation: {3}.
TargetString: "".
IsImmediate: False.
Player(PlayerName): Yea

at OpenRA.Network.OrderManager.OutOfSync (Int32 frame, Int32 index) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.CheckSync (System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager+<TickImmediate>c__AnonStorey68.<>m__194 (Int32 clientId, System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection+<Receive>c__AnonStorey67.<>m__190 (Int32 client, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Network.EchoConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.TickImmediate () [0x00000] in <filename unknown>:0
at OpenRA.Game+<Tick>c__AnonStorey80.<>m__1EC () [0x00000] in <filename unknown>:0
at OpenRA.Sync+<CheckSyncUnchanged>c__AnonStorey40.<>m__12A () [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged[Boolean] (OpenRA.World world, System.Func`1 fn) [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged (OpenRA.World world, System.Action fn) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0


xor@ddd /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.InvalidOperationException: Out of sync in frame 1122: Blame Tick.

at OpenRA.Network.OrderManager.OutOfSync (Int32 frame, System.String blame) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.CheckSync (System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager+<TickImmediate>c__AnonStorey68.<>m__194 (Int32 clientId, System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection+<Receive>c__AnonStorey67.<>m__190 (Int32 client, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Network.EchoConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.TickImmediate () [0x00000] in <filename unknown>:0
at OpenRA.Game+<Tick>c__AnonStorey80.<>m__1EC () [0x00000] in <filename unknown>:0
at OpenRA.Sync+<CheckSyncUnchanged>c__AnonStorey40.<>m__12A () [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged[Boolean] (OpenRA.World world, System.Func`1 fn) [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged (OpenRA.World world, System.Action fn) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0


xor@ddd /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.InvalidOperationException: Operation is not valid due to the current state of the object
at System.Linq.Enumerable.First[Client] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.First[Client] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.GetClient (OpenRA.Server.Connection conn) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.InterpretServerOrder (OpenRA.Server.Connection conn, OpenRA.Server.ServerOrder so) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.InterpretServerOrders (OpenRA.Server.Connection conn, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.DispatchOrders (OpenRA.Server.Connection conn, Int32 frame, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.SendChat (OpenRA.Server.Connection asConn, System.String text) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.DropClient (OpenRA.Server.Connection toDrop, System.Exception e) [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.AcceptConnection () [0x00000] in <filename unknown>:0
at OpenRA.Server.Server.<ServerMain>m__133 (System.Object _) [0x00000] in <filename unknown>:0

Unhandled Exception: System.InvalidOperationException: CG Error: 40: CG ERROR : Invalid effect handle.
at OpenRA.GlRenderer.GraphicsDevice.<CgErrorCallback>m__0 () [0x00000] in <filename unknown>:0
at (wrapper native-to-managed) OpenRA.GlRenderer.GraphicsDevice:<CgErrorCallback>m__0 ()
at (wrapper managed-to-native) Tao.Cg.Cg:cgGetNamedEffectParameter (intptr,string)
at OpenRA.GlRenderer.Shader.SetValue (System.String name, ITexture t) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Renderer.SetShaderParams (IShader s, float2 r1, float2 r2, float2 scroll) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Renderer.BeginFrame (float2 scroll) [0x00000] in <filename unknown>:0
at OpenRA.Graphics.Viewport.DrawRegions (OpenRA.Graphics.WorldRenderer wr, IInputHandler inputHandler) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0


xor@ddd /usr/local/share/openra $ mono OpenRA.Game.exe Game.Mods=ra
Loading settings file /home/xor/OpenRA/settings.yaml
Available mods:
cnc: C&C (a0001)
ra: Red Alert (a0001)
Loading mods: ra

Unhandled Exception: System.InvalidOperationException: Out of sync in frame 6607: Blame Tick.

at OpenRA.Network.OrderManager.OutOfSync (Int32 frame, System.String blame) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.CheckSync (System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager+<TickImmediate>c__AnonStorey68.<>m__194 (Int32 clientId, System.Byte[] packet) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection+<Receive>c__AnonStorey67.<>m__190 (Int32 client, System.Byte[] data) [0x00000] in <filename unknown>:0
at OpenRA.Network.EchoConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.ReplayRecorderConnection.Receive (System.Action`2 packetFn) [0x00000] in <filename unknown>:0
at OpenRA.Network.OrderManager.TickImmediate () [0x00000] in <filename unknown>:0
at OpenRA.Game+<Tick>c__AnonStorey80.<>m__1EC () [0x00000] in <filename unknown>:0
at OpenRA.Sync+<CheckSyncUnchanged>c__AnonStorey40.<>m__12A () [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged[Boolean] (OpenRA.World world, System.Func`1 fn) [0x00000] in <filename unknown>:0
at OpenRA.Sync.CheckSyncUnchanged (OpenRA.World world, System.Action fn) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager) [0x00000] in <filename unknown>:0
at OpenRA.Game.Tick (OpenRA.Network.OrderManager orderManager, OpenRA.Graphics.Viewport viewPort) [0x00000] in <filename unknown>:0
at OpenRA.Game.Run () [0x00000] in <filename unknown>:0
at OpenRA.Program.Run (System.String[] args) [0x00000] in <filename unknown>:0
at OpenRA.Program.Main (System.String[] args) [0x00000] in <filename unknown>:0

I hope it helps in some way.

Posted: Mon Nov 08, 2010 6:26 am
by beedee
Most of those exception logs are useless to us without the sync.log for the game from all the players.

The "out of sync" exceptions are where the clients disagree on the game state. In order to see where they disagree, we need to diff the sync logs.

Posted: Mon Nov 08, 2010 5:12 pm
by ddd
beedee, OK then.

I have just played with my friend 1vs1 in OpenRA mod: ra ver. 1107-2. There was only 2 players: I am as serv-1 (Linux), and my friend as client-1 (Windows). Then it was the following crash happened:

exception.log (serv-1)
http://pastebin.com/ah8FNsS0
exception.log (client-1)
http://pastebin.com/VLy2hWhd

syncreport.log (serv-1)
http://pastebin.com/xddQwCZK
syncreport.log (client-1)
http://pastebin.com/mQGapwUm

I hope it will help in any way then.
If you need any additional logs just ask. I backed up theirs.

Posted: Mon Nov 08, 2010 8:34 pm
by Aner1181
bugs in 20101007-2:

1. transport helicopter lands on water (RA mod);
2. when i create game without a name, and nextime try rename it i have a crush;
3. screen resolution 800x600 does not change after restart OpenRa.

Posted: Mon Nov 08, 2010 10:38 pm
by Gecko
aneyrin wrote: bugs in 20101007-2:

1. transport helicopter lands on water (RA mod);
2. when i create game without a name, and nextime try rename it i have a crush;
3. screen resolution 800x600 does not change after restart OpenRa.
I cannot reproduce #2 - What did you do exactly?

Also, could you post the 'exception.log' ?

Edit: Ok, I can reproduce it (need to quit the game / restart it first though, thx chrisf for the hint)