Unanswered topics
-
- Topics
- Replies
- Views
- Last post
-
- 0 Replies
- 14048 Views
-
Last post by TetraGon
-
- 0 Replies
- 13975 Views
-
Last post by netnazgul
-
-
How to use Chinese characters in LUA scripts
the Chinese string are displayed as ????by mofaruantang » » in Mapping and Modding - 0 Replies
- 14390 Views
-
Last post by mofaruantang
-
-
- 0 Replies
- 13936 Views
-
Last post by Inicus
-
- 0 Replies
- 13960 Views
-
Last post by niculine
-
- 0 Replies
- 13883 Views
-
Last post by nate_dawww
-
- 0 Replies
- 14254 Views
-
Last post by ZxGanon
-
- 0 Replies
- 15107 Views
-
Last post by Ferrius
-
- 0 Replies
- 14205 Views
-
Last post by zypres1
-
- 0 Replies
- 13937 Views
-
Last post by DuHFeX
-
-
Team maps compilation (cross mods)
A list to keep track of the quality team maps across modsby FRenzy » » in Mapping and Modding - 0 Replies
- 14907 Views
-
Last post by FRenzy
-
-
- 0 Replies
- 13071 Views
-
Last post by Lassar
-
- 0 Replies
- 12762 Views
-
Last post by folkilsk
-
- 0 Replies
- 11920 Views
-
Last post by FiveAces
-
-
AI SquadSizeRandomBonus
AI SquadSizeRandomBonus doesn't have any impact?by wario » » in Mapping and Modding - 0 Replies
- 11676 Views
-
Last post by wario
-
-
-
FiveAces' OpenRA Power Livestreaming Weekend!
Three days, three livestreamsby FiveAces » » in General Discussion - 0 Replies
- 10946 Views
-
Last post by FiveAces
-
-
- 0 Replies
- 11704 Views
-
Last post by Orb
-
- 0 Replies
- 24605 Views
-
Last post by Sleipnir
-
-
GLA Windmill, Chinese and GLA POW Truck and
How and where can I access the cut objects in C&C Generalsby MakoMaki18 » » in Mapping and Modding - 0 Replies
- 10666 Views
-
Last post by MakoMaki18
-
-
-
My own map with LUA
A new custom AI on the previously existing map by Westwood Studios.by Alley » » in Mapping and Modding - 0 Replies
- 11024 Views
-
Last post by Alley
-
-
- 0 Replies
- 10369 Views
-
Last post by pointbreak
-
- 0 Replies
- 10771 Views
-
Last post by folkilsk
-
- 0 Replies
- 10425 Views
-
Last post by onu
-
-
Recreating Promotional Image Maps
Attempting to recreate areas from promotional images for Red Alert as OpenRA maps while also noticing map tiles that could be added to OpenRA.by RadicalEdward2 » » in Mapping and Modding - 0 Replies
- 10611 Views
-
Last post by RadicalEdward2
-
-
- 0 Replies
- 10633 Views
-
Last post by Xerver@
-
-
Manual selection of the starting units
we can recycle 'dropship screen' into something usefulby Eagle XI » » in Mapping and Modding - 0 Replies
- 11961 Views
-
Last post by Eagle XI
-
-
- 0 Replies
- 10647 Views
-
Last post by maceman
-
- 0 Replies
- 10421 Views
-
Last post by Graion Dilach
-
- 0 Replies
- 10930 Views
-
Last post by CatGirls420
-
- 0 Replies
- 10457 Views
-
Last post by bodomalo