Search found 1024 matches
- Wed Mar 18, 2015 9:04 am
- Forum: General Discussion
- Topic: A discussion about A.I.
- Replies: 6
- Views: 4774
To me it seems that this could work for small tactical fights. If the computer conducts millions of small tactical battles in various setups, then it might learn that its good to take some rocketsoldiers along with artillery, to attack rocket soldiers met regular infantry, to spread artillery, etc e...
- Mon Mar 16, 2015 2:23 am
- Forum: General Discussion
- Topic: Post your replays
- Replies: 35
- Views: 22785
- Sun Mar 15, 2015 5:19 pm
- Forum: General Discussion
- Topic: Post your replays
- Replies: 35
- Views: 22785
- Fri Mar 13, 2015 11:13 pm
- Forum: General Discussion
- Topic: Auto download of maps?
- Replies: 4
- Views: 3613
Autodownload would be nice, but the install works fine as well. If it works! Quite often the software keeps searcing, but never finds. Manually installing (by downloading it from resource.openra.net works fine, but takes time. When the playtest is out I'll try to make a map-pack with commonly played...
- Fri Mar 13, 2015 12:27 pm
- Forum: General Discussion
- Topic: 230 maps for openra
- Replies: 3
- Views: 3650
- Thu Mar 12, 2015 12:31 pm
- Forum: General Discussion
- Topic: What do the civilian buildings do?
- Replies: 5
- Views: 5480
- Thu Mar 12, 2015 9:54 am
- Forum: General Discussion
- Topic: What makes a map good?
- Replies: 27
- Views: 20755
- Thu Mar 12, 2015 9:51 am
- Forum: General Discussion
- Topic: What makes a map good?
- Replies: 27
- Views: 20755
Good points and interesting read, Ripsn. Please post your other thoughts when you remember them. One thing does come to mind: at some point it is more about the AI that needs an upgrade in pathfinding, innstead of mapmakers taking into account the flaws of the AI. Ive read somewhere that people are ...
- Wed Mar 11, 2015 9:53 am
- Forum: General Discussion
- Topic: What makes a map good?
- Replies: 27
- Views: 20755
- Wed Mar 11, 2015 9:44 am
- Forum: General Discussion
- Topic: Post your good games and I'll cast them
- Replies: 49
- Views: 64986
- Wed Mar 11, 2015 9:39 am
- Forum: General Discussion
- Topic: What makes a map good?
- Replies: 27
- Views: 20755
- Tue Mar 10, 2015 2:08 pm
- Forum: General Discussion
- Topic: Some features that I would like
- Replies: 12
- Views: 8423
Regarding the Map Editor: - also show the ruler under and right of the map (currently only left and on top) - some extra explanation of what the "cordon" means. Setting up a mapsize can be confusing if you dont know what the cordon is and why you should be able to determine the size of it. To be hon...
- Mon Mar 09, 2015 8:32 pm
- Forum: General Discussion
- Topic: What makes a map good?
- Replies: 27
- Views: 20755
Here's a map Ive made recently. Looks nice and gives fun games (sofar). Some say the small roads give lag, but most games I have played on it had little lag. 4v4 is a bit heavy though. I've created 8 startingplacs so that people can choose from various spots. Description The Kingdom of The Netherlan...
- Mon Mar 09, 2015 8:22 pm
- Forum: General Discussion
- Topic: Post your replays
- Replies: 35
- Views: 22785
Thanks Newwe! Good stuff!!!
Here are another 19 games, including some games on the Netherlands map.
https://www.dropbox.com/s/09xwbwoydl8qm ... s.rar?dl=0
Here are another 19 games, including some games on the Netherlands map.
https://www.dropbox.com/s/09xwbwoydl8qm ... s.rar?dl=0
- Sun Mar 08, 2015 11:04 pm
- Forum: General Discussion
- Topic: Please help how do you change screen resolution Red Alert
- Replies: 3
- Views: 3226