Okay. I'm here:
Set protocol to "All" ?
And what do you set the Service Name to?
I would assume the obvious would be Command and Conquer but, in case I'm wrong, what?
FTP? Since that's like the template reference throughout this entire thing.
Search found 80 matches
- Sun Feb 26, 2017 12:08 am
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
- Sat Feb 25, 2017 11:57 pm
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
- Sat Feb 25, 2017 11:40 pm
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
Did that already. That was the first thing I did.JOo wrote: ↑you could try to just enable "upnp" in openra under settings -> advanced
and then start your server
What about the other question? About the other link?
- Sat Feb 25, 2017 11:34 pm
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
Select the computer or device from the list of DHCP clients in the Computer Name dropdown list or manually enter the IP address of the device you want to open the specified port for. what do you mean by "it wont save" ? did you actually click the save-button ? Just as I said. It doesn't save. I mea...
- Sat Feb 25, 2017 11:21 pm
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
I don't understand. It won't save the thing and it also won't display any computer names. How did anyone get stuff to come up under Computer Names? This is the link I'm on: http://support.dlink.com/emulators/dir655/133NA/Gaming.html All the other links in that instruction page don't go anywhere so I...
- Sat Feb 25, 2017 11:04 pm
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
- Sat Feb 25, 2017 10:21 pm
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
- Sat Feb 25, 2017 9:17 pm
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
- Sat Feb 25, 2017 8:51 pm
- Forum: General Discussion
- Topic: Server Ports Are Not Forwarded
- Replies: 21
- Views: 11055
Server Ports Are Not Forwarded
Can't host a game. I keep getting the messages: Server ports are not forwarded. Game has not been advertised online. I don't get what the deal is. I'm clearly online. I see other games. I can join other games. But on rare occasions, I can host. At first, I thought starting the game as admin would fi...
- Thu Feb 23, 2017 6:38 pm
- Forum: General Discussion
- Topic: Supply Trucks
- Replies: 12
- Views: 7080
Supply Trucks
I know supply trucks were probably added for the sole purpose of sending funds to friends but, for the sake of 1v1s and FFA, maybe Supply Trucks can also hold 5 infantry like an unarmed APC as well. I know for a brief moment in the campaign, you can actually store units in the ally controlled trucks...
- Sun Feb 19, 2017 1:58 am
- Forum: General Discussion
- Topic: Husks cause Fails
- Replies: 6
- Views: 4264
- Fri Feb 17, 2017 7:49 pm
- Forum: Competitions and Events
- Topic: Map Design Contest 2017 - Entries (closed)
- Replies: 35
- Views: 31495
- Fri Feb 17, 2017 9:09 am
- Forum: General Discussion
- Topic: Husks cause Fails
- Replies: 6
- Views: 4264
The thing is if I don't include the tree husks, the game says the map Passes. I've also tested the map online with other people (with husks) and neither of us encountered any issues. I don't really know how to code anything either so I don't want to risk meddling with stuff I could potentially break...
- Thu Feb 16, 2017 10:25 pm
- Forum: General Discussion
- Topic: Husks cause Fails
- Replies: 6
- Views: 4264
Could you post one/all of the caused lint errors? (Or link to your map on the resource site, please. EDIT: Ah wait, you mentioned the contest? Then better do not upload the map to the resource site.) Also, do vehicle husks explode after a few seconds like normally destroyed vehicles would? Sorry, I...
- Thu Feb 16, 2017 9:55 pm
- Forum: General Discussion
- Topic: Husks cause Fails
- Replies: 6
- Views: 4264
Husks cause Fails
I've been experimenting with using tree and building husks to add more scenery variety to my custom maps but, I was wondering, Why do husks cause Failures in the Lint Checks and what does that mean for the validity behind the map? I've been playing it relatively safe with prop usage in contest entri...