Search found 169 matches

by Prince Blueblood
Mon May 18, 2015 3:53 am
Forum: General Discussion
Topic: Ask me any question installing OpenRA on Linux.
Replies: 4
Views: 4232

jagged and "looks like if it's kinda displaced" display on Lubuntu (latest version) Sounds like wrong display settings are used, but still... how could I tweak the settings without even aware where are my mouse cursor at? (working fine in Windows 7 though - in this laptop, in my lubuntu laptop, the ...
by Prince Blueblood
Mon May 18, 2015 2:45 am
Forum: General Discussion
Topic: OpenRA's facebook group open again.
Replies: 3
Views: 3572

YuriMolina wrote: so you like to molest horse...
you are into zoophillia?
Not quite, I still prefer real girls, thank you very much :lol:

BTW, this insult my honor, I demand a DUEL! but kinda a week from now (busy with job and deadlines, until this friday at least) so... what time when you are available?
by Prince Blueblood
Fri May 15, 2015 3:22 am
Forum: General Discussion
Topic: D2K AI (Omnious,Vidious,Gladious)
Replies: 1
Views: 2370

Ominus and Vidious are yeah, rusher and 'normal' turtle AI Gladius, however, are even more easily beatable than Ominus (even without rushing them, since every AI is vulnerable to rushes *cough* Atreides Grenadier Rush for AI *cough*. but yeah, Gladius is kinda steamroller, they can't stand for thems...
by Prince Blueblood
Fri May 15, 2015 12:56 am
Forum: General Discussion
Topic: Most awkward / funny moments
Replies: 9
Views: 6594

doubles map... 1 vs 1 When both you and your enemy decides to move your MCV closer to the other side for rushes, and pass each others without recognizing the others pass from the opposite edge of the land (due to small MCV vision range) Resulting in both bewildered to do... *where are you* attacks, ...
by Prince Blueblood
Wed May 13, 2015 6:20 am
Forum: General Discussion
Topic: Ideas for better game balancing.
Replies: 79
Views: 46725

Flak trucks certaintly don´t need another buff if anything I'd say they might even be a bit overpowered now they only cost 600. Overall it´s a way more useful unit than the light tank. I do however think that light tanks are a bit too expensive so decreasing the price from 700 to 600 would make sen...
by Prince Blueblood
Wed May 13, 2015 3:43 am
Forum: General Discussion
Topic: Ideas for better game balancing.
Replies: 79
Views: 46725

Aye, Flak Truck is essential for early game scouting and infantry harassment...

If anything, I suggest making Flak Truck attacks more effective against vehicles and tanks, so they can actually contribute against light tanks
by Prince Blueblood
Tue May 12, 2015 8:20 am
Forum: General Discussion
Topic: River Raid, a new map
Replies: 3
Views: 3337

calm down, some light tanks and rocket soldiers force firing the oils will render them moot...
by Prince Blueblood
Tue May 12, 2015 1:07 am
Forum: General Discussion
Topic: Red Alert: Pacific Theater
Replies: 18
Views: 16647

if we look at how WW2 played... Instead of Tank Advantage, US should actually have LESS access to Medium Tank (need Tech Center), or even No Access to Medium Tank, remember that US used to have shittiest tank in WW2 (only build better tanks in mid 1944... not quite noticeable since Japanese tanks is...
by Prince Blueblood
Tue May 12, 2015 12:53 am
Forum: General Discussion
Topic: Iron Curtain
Replies: 8
Views: 6621

noobmapmaker wrote: Expanding is fun a the strategy of the better player, BUT... if it means you will lose if you will not expand then I think the map limits the possibilities.
unless this map is specifically flagged as team or handicap map ;)

2 vs 2 is good, the problem is when we go FFA
by Prince Blueblood
Mon May 11, 2015 12:56 am
Forum: General Discussion
Topic: New version faster or slower?
Replies: 1
Views: 1962

Definitely faster, it works better for my shitty internet connection...
by Prince Blueblood
Mon May 11, 2015 12:55 am
Forum: General Discussion
Topic: Iron Curtain
Replies: 8
Views: 6621

I suggest reduce the ores on corner spawnpoints. 4 ore spawners in immediate range of MCV means they didn't need as much expansion as the other spawnpoints (who have only 2)
by Prince Blueblood
Mon May 11, 2015 12:50 am
Forum: General Discussion
Topic: TD balance thread
Replies: 615
Views: 995169

Remove Airstrike... Remove Airstrike... :cry:
by Prince Blueblood
Fri May 08, 2015 8:25 am
Forum: General Discussion
Topic: Swap The Range AND Ownership of Artillery and V2?
Replies: 24
Views: 24252

oh well, are we in any need of 2/4 players map with long distances between spawning points? so no rushes? *opened openra editor again*
by Prince Blueblood
Fri May 08, 2015 5:53 am
Forum: General Discussion
Topic: Redeployable MCVs option
Replies: 6
Views: 4826

Turn off MCV deployment in RA will end up giving the already information disadvantaged Soviet more disadvantage... because the best support for late game mammoth steamroll is constantly moving MCV churning out barracks and infantry near the frontline (to provide expendable meatshields aka infantry)
by Prince Blueblood
Fri May 08, 2015 12:37 am
Forum: General Discussion
Topic: Swap The Range AND Ownership of Artillery and V2?
Replies: 24
Views: 24252

hey, flaming cheese is a perfectly valid opening move :lol:

It works best on rematch, when your opponent think you're going air supremacy again and invest in AA guns... before ragequit over five flamethrowers torching their con yard.