Search found 203 matches
- Mon Nov 20, 2017 6:41 am
- Forum: General Discussion
- Topic: MustaphaTR's (Mod)Maps
- Replies: 10
- Views: 10789
Hmm, i complately forgot about this topic. I'll post stuff i have recently made: I have made that map for my General's Alpha mod for test purposes and turned into a proper map at the end: Not TEST (1v1): https://resource.openra.net/maps/23996/ A map i made for Happy: Happy (1v1): https://resource.op...
- Fri Nov 17, 2017 7:05 pm
- Forum: General Discussion
- Topic: Is Naval Balanced Between Soviet and Allies?
- Replies: 58
- Views: 45160
, and they have a deceptively high range - 6 cells is more than most non-artillery units! I wouldn't give MiGs AA weapon with same range of its AG weapon, nor damage, (well i didn't in my test maps). They don't perform well with high range anyway afaik. Making them literally have to enter the targe...
- Fri Nov 17, 2017 6:58 pm
- Forum: General Discussion
- Topic: Why so few players on TD & especially D2k??
- Replies: 16
- Views: 11984
D2K is still incomplete (not much left tbh, Starport, Destructible/Buildable Are Giving Concrete/ Original Death Hand and Ornithopter Behaviour are some i can list) and is not further rebalanced to create better gameplay, unlike TD and RA. Original D2K balance is meh. So i guess this has a big effec...
- Sun Nov 12, 2017 12:35 pm
- Forum: General Discussion
- Topic: Is Naval Balanced Between Soviet and Allies?
- Replies: 58
- Views: 45160
- Sat Nov 04, 2017 7:22 am
- Forum: General Discussion
- Topic: Smitty's Fall 2017 Playtest
- Replies: 51
- Views: 57433
About spies, with the stuff added with this PR, we can make spies able to mimic speed, reveal range and some other stuff depending on what it disguised as. Mobile: is not conditional, but we can use SpeedMultipilier. RevealsShroud: is conditional, so there is not much of a problem. https://github.co...
- Tue Oct 31, 2017 6:54 am
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 36124
- Mon Oct 30, 2017 3:50 pm
- Forum: Mapping and Modding
- Topic: SirCake's Mod/map Haven
- Replies: 52
- Views: 159987
I have coded https://github.com/OpenRA/OpenRA/pull/14276 in for a proper Soviet Cargo Plane logic, but of course i can't use that for testing. I'm ok with how it currently is tbh.SirCake wrote: ↑ @mustapha: I could solve paradropping with a script! Use everything in your map if you like.
- Mon Oct 30, 2017 5:25 am
- Forum: Mapping and Modding
- Topic: SirCake's Mod/map Haven
- Replies: 52
- Views: 159987
- Mon Oct 30, 2017 5:17 am
- Forum: Mapping and Modding
- Topic: Can someone point out what I have done wrong with this YAML
- Replies: 6
- Views: 4151
- Sun Oct 29, 2017 8:28 am
- Forum: Mapping and Modding
- Topic: Can someone point out what I have done wrong with this YAML
- Replies: 6
- Views: 4151
- Sat Oct 28, 2017 7:05 am
- Forum: Mapping and Modding
- Topic: Can someone point out what I have done wrong with this YAML
- Replies: 6
- Views: 4151
- Wed Oct 18, 2017 10:10 am
- Forum: Mapping and Modding
- Topic: PassengerConditions on Cargo not working?
- Replies: 9
- Views: 11279
- Sun Oct 15, 2017 7:28 am
- Forum: General Discussion
- Topic: Release Discussion
- Replies: 28
- Views: 43504
It works for me, with Alt, not shift. Looks like it is changed.Materianer wrote: ↑What about the chronotanks i can't masschrono them anymore with shift.
Force move in the new taskbar works but alt also doesn't work.
- Fri Oct 13, 2017 7:48 pm
- Forum: General Discussion
- Topic: Balancing medic
- Replies: 37
- Views: 30302
Why do you call Rocket Soldiers "e3" when its quite clearly labelled rocket soldier in game, on the command and conquer wiki and also the original games official manuel? Why is your unit abbreviated to a move in Battleships? Not sure if you know or not, but e3 is the name of Rocket Soldier in code:...
- Sun Oct 08, 2017 6:49 pm
- Forum: General Discussion
- Topic: OpenRA - Red Alert Wiki created
- Replies: 54
- Views: 36124
I did some edits on wiki today. I really like the idea of it, i hope there will be more contubrition. Looks like template pages are secured/can't be edited by normal users. I did editings on stuff at Wikipedia and some other Wikis before, i know how stuff about templates work. Infoboxes currently la...