Search found 333 matches
- Sun Jun 16, 2019 6:58 am
- Forum: General Discussion
- Topic: « Classic » OpenRA ?
- Replies: 8
- Views: 26636
Re: « Classic » OpenRA ?
Ask the great Mustaphar, it's his mod. Find him on our discord, or maybe user name search on here. He's lightly busy with 101 other mods
- Sun Jun 16, 2019 6:55 am
- Forum: General Discussion
- Topic: Hello, thank you, and donations
- Replies: 4
- Views: 7369
Re: Hello, thank you, and donations
Hey, the majority here are from either the C&C or RA days. Though 99% won't recognise anyone's name. There's endless stuff in do in openra. Map building, tournament hosting, balance adjustments and testing, missions making, and finally the all important game engine C# code. Be sure to join our disco...
- Sun Jun 16, 2019 6:44 am
- Forum: General Discussion
- Topic: Banned for lagging a game?
- Replies: 3
- Views: 4703
Re: Banned for lagging a game?
Go into an empty server and host your own game. You can then dictate who plays and who doesn't. There are no server mods.
- Tue May 28, 2019 11:13 am
- Forum: General Discussion
- Topic: HYPE the redesign of OpenRA's statistics tab.
- Replies: 34
- Views: 39141
Re: HYPE the redesign of OpenRA's statistics tab.
That looks really smart. Makes the engine look more polished and user friendly for sure.
- Tue May 28, 2019 11:11 am
- Forum: Competitions and Events
- Topic: Red Alert Global League: Season 7 - Scoreboards and Fixtures
- Replies: 4
- Views: 10666
Re: Red Alert Global League: Season 7 - Scoreboards and Fixtures
So the empty scores (x2), will remain unplayed for certain now?
- Mon May 06, 2019 6:45 am
- Forum: General Discussion
- Topic: I wanna create a RTS game
- Replies: 5
- Views: 5561
Re: I wanna create a RTS game
Like anything, you need time, patience and determination. Plus everything Sircake said.
- Mon May 06, 2019 6:43 am
- Forum: General Discussion
- Topic: What is the worst problem of Allies and why
- Replies: 15
- Views: 29228
Re: What is the worst problem of Allies and why
Both sides got additional units to up their strength in weaker areas early development. Sadly Soviets got the better draw, and ended up a better, more enjoyable faction. Allies got the Hind, and buffed AA and GPS from the original. And people now still want to give the Hind to Soviets (hind to both ...
- Sun Apr 21, 2019 7:57 am
- Forum: General Discussion
- Topic: Second Shattered Paradise Tournament Imminent! Enlist here!
- Replies: 17
- Views: 22251
Re: Second Shattered Paradise Tournament Imminent! Enlist here!
Sorry, i can't make this anymore. Hopefully catch the stream later on though.
- Sat Apr 13, 2019 8:49 pm
- Forum: General Discussion
- Topic: Second Shattered Paradise Tournament Imminent! Enlist here!
- Replies: 17
- Views: 22251
Re: Second Shattered Paradise Tournament Imminent! Enlist here!
Yeah, that would be awesome. I can lose my way into early retirement to help myself also
- Sat Apr 13, 2019 9:44 am
- Forum: General Discussion
- Topic: Second Shattered Paradise Tournament Imminent! Enlist here!
- Replies: 17
- Views: 22251
Re: Second Shattered Paradise Tournament Imminent! Enlist here!
I would like to play, but could likely drop out early due to this being on a weekday
- Sat Apr 06, 2019 1:42 pm
- Forum: Mapping and Modding
- Topic: Creating Team Melee Mod (Team Shares a Base)
- Replies: 11
- Views: 14298
Re: Creating Team Melee Mod (Team Shares a Base)
Really fun idea. Love to see this kind of thing integrated into the base game. But even if not will be really fun to play i'd imagen.
- Sat Mar 23, 2019 2:06 pm
- Forum: General Discussion
- Topic: Balance thread for release 20190314
- Replies: 95
- Views: 229405
Re: Balance thread for release 20190314
I'm mostly curious about Punsho's more than anything else mentioned here, as find there to be significant changes to make the game more dynamic. Some tweaks and imbalances potentially already noticeable, but very interested in trying out as they appear minor right now. The mini map available all gam...
- Thu Mar 21, 2019 8:58 pm
- Forum: General Discussion
- Topic: Balance thread for release 20190314
- Replies: 95
- Views: 229405
Re: Balance thread for release 20190314
Shock Troopers : I think Shockies being anti heavy would be a nice test. Uncrushable becomes very sensitive balance wise though. The Phase is already pretty derpy thanks to previous buffs to anti stealth. MAD: I'm against any change that involves removing the self-destruct, That, but also: MADs bei...
- Mon Feb 04, 2019 7:16 pm
- Forum: General Discussion
- Topic: Suggestion for AI.
- Replies: 4
- Views: 4601
Re: Suggestion for AI.
Red Alert Unplugged has brutal AI that the majority of people will struggle with, and 2x AI will beat even more. I think 3x was the most anyone could beat on *normal* maps. The mod is quite different to ORA's RA, but i like it more due to it's game additions.
- Sat Feb 02, 2019 9:12 am
- Forum: General Discussion
- Topic: End of 2018 RA balance changes
- Replies: 41
- Views: 69989
Re: End of 2018 RA balance changes
I think people forget under current conditions MGGs can act as a distraction, bait, or bluff. They do help with engagements, but given that theyre T3 and big engagements happen at earlier in the game they become more of a static turtle tool.