Search found 505 matches

by netnazgul
Fri Jan 12, 2018 7:44 pm
Forum: Mapping and Modding
Topic: Team maps Mapmaking Workshop (2v2, 3v3)
Replies: 139
Views: 228456

@eskimo if you mean Outdoor Trails then I've added that to my list
by netnazgul
Wed Jan 10, 2018 8:23 pm
Forum: Mapping and Modding
Topic: Team maps Mapmaking Workshop (2v2, 3v3)
Replies: 139
Views: 228456

4pl are still lacking (well, it's still hard to get a good non-repetitive map sequence for 2v2 games as I've heard, need to finally ping corrode on that), but less so than 6pl maps.

And 5/7 player maps are close to non-existant :P
by netnazgul
Tue Jan 09, 2018 11:33 am
Forum: General Discussion
Topic: Option to disable the "Auto-exclude" MCV & Eng
Replies: 27
Views: 19310

On the other hand I'd like hijackers to be excluded as well - they are weaponless and only special-attack vehicles. Also they are faster than other infantry units.
by netnazgul
Mon Jan 08, 2018 5:44 pm
Forum: General Discussion
Topic: Paras should keep their ranks
Replies: 10
Views: 8154

it would also be annoying to utilize, hard to code and still random to deploy in battlefield
by netnazgul
Sun Jan 07, 2018 6:05 pm
Forum: Mapping and Modding
Topic: Team maps Mapmaking Workshop (2v2, 3v3)
Replies: 139
Views: 228456

Hello there!
I've thought about refreshing the official map pool a bit, but my lack of teamgames playcount prevents me from objectively select good team maps.

This thread has gathered a lot of nice maps around, so I'd welcome any suggestions for good maps to be included.
by netnazgul
Sun Jan 07, 2018 4:43 pm
Forum: General Discussion
Topic: Playtest Discussion
Replies: 28
Views: 25301

well, GPS update was done exactly to nerf Arties (and thus Allies as a whole) being OP and Allies vs Allies games becoming stale when both have GPS up. As for the 5 cell min range - it is done to prevent artillery/v2 units from killing incoming vehicles that are supposed to counter them - they just ...
by netnazgul
Sun Jan 07, 2018 3:43 pm
Forum: General Discussion
Topic: Option to disable the "Auto-exclude" MCV & Eng
Replies: 27
Views: 19310

Just don't have a lone rifleman in your ore, problem solved :P
by netnazgul
Sat Jan 06, 2018 4:15 pm
Forum: General Discussion
Topic: Angmarian Mapping Beaurau
Replies: 20
Views: 16444

I'm exporting right from the twitch stream, so it's streamed and uploaded in 720p. Parallel recording is cumbersome and will take a lot of space and CPU.
I'll try 1080p today though
by netnazgul
Sat Jan 06, 2018 4:14 pm
Forum: General Discussion
Topic: Playtest Discussion
Replies: 28
Views: 25301

2. Migs 15% damage increase might be a bit too much because harvesters have heavy armor you need 2 salves from 2 migs to kill one now, a bit more armor is justified and good. I would say reduce the damage increase a bit and give a bit more armor would be a better way. Btw the Longbow seem to be the...
by netnazgul
Fri Jan 05, 2018 8:03 pm
Forum: General Discussion
Topic: Angmarian Mapping Beaurau
Replies: 20
Views: 16444

Start time moved one hour forward to 17:00UTC tomorrow, because I fear there will be problems getting enough people so early.
by netnazgul
Fri Jan 05, 2018 8:01 pm
Forum: Mapping and Modding
Topic: Getting started
Replies: 19
Views: 17886

I think you can't just past medic into yaml because cnc graphics don't have medic sprite. You'd need to further modify the files, probably copying medic SHPs to cnc *.mix files
by netnazgul
Fri Jan 05, 2018 6:36 am
Forum: General Discussion
Topic: Twelve days of OpenRA
Replies: 2
Views: 2730

Total Christmas package:
12 MCVs
22 ore trucks
30 rocket soldiers
36 rocket bikes
40 ornithopters
42 sardaukar
42 MiGs
40 artilleries
36 light tanks
30 MLRS
22 fremen soldiers
12 pillboxes
by netnazgul
Fri Jan 05, 2018 6:33 am
Forum: General Discussion
Topic: Twelve days of OpenRA
Replies: 2
Views: 2730

Twelve days of OpenRA

Full text of the discord-published song as promised :P Feel free to make a voiced musical version On the first day of Christmas pchote gave to me a brand new MCV. On the second day of Christmas abc.. gave to me two ore trucks and a brand new MCV. On the third day of Christmas Lorry gave to me three ...
by netnazgul
Thu Jan 04, 2018 6:29 am
Forum: General Discussion
Topic: Paras should keep their ranks
Replies: 10
Views: 8154

Paradrops are quite effective at harassing distant unprotected structures and supply chains. Two rockets there can easily kill several ore trucks while you keep your opponent occupied. At the same time they can do the opposite - distract the enemy for a period of time and even lure his forces out of...
by netnazgul
Wed Jan 03, 2018 4:01 pm
Forum: General Discussion
Topic: Angmarian Mapping Beaurau
Replies: 20
Views: 16444

It's on the list. Although so far the feedback was mostly good/no-good :)