Search found 90 matches

by zoidyberg
Mon Jul 20, 2015 5:38 pm
Forum: General Discussion
Topic: Assholes playing OpenRA
Replies: 37
Views: 31920

I almost never run into this kind of behavior on starvation maps.

There's something about building 16 nukes on these toxic divide maps that seems to attract the scummiest troll-like players.
by zoidyberg
Sun Jul 19, 2015 1:54 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 179981

What if the Shock Troopers had to reload their ammo after like 15 blasts? If the Shock Trooper runs out of ammo, they revert to being a rifleman until a recharge?
by zoidyberg
Sat Jul 18, 2015 6:19 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 179981

Dollar-for-dollar, Shock Troopers are the best deal going!

40 Rocket Guys @ $12,000
OR
30 Shock Troopers @ $12,000

The amount of damage the little electric guys can deliver can be overwhelming. Plus, you get to hear catchy one-liners!
by zoidyberg
Sat Jul 18, 2015 4:28 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 179981

"If large groups of Shock Troopers had tended to randomly explode"

If it could be an explosion that all players hear, that would be hilarious.

Player 1 masses 50 Shock Troopers
cue giant explosion that all players hear*
Player 1 disconnects
:lol:


It's gotta happen like that!
by zoidyberg
Sat Jul 18, 2015 3:48 pm
Forum: General Discussion
Topic: Lets discuss Shock Troopers (Red Alert)
Replies: 170
Views: 179981

The unit is awesome, but a tad powerful in bulk. If large groups of Shock Troopers had tended to randomly explode or attacked very slowly, that might help things quite a bit. There could be some risk in moving hordes of Shock Troopers around. If they go nearby Tesla Coils, major electrical storm? If...
by zoidyberg
Wed Jul 08, 2015 7:10 pm
Forum: General Discussion
Topic: One More Soviet Faction?
Replies: 23
Views: 19989

Shock Troopers are pretty powerful. Maybe a max of 25-30 Shock Troopers on the field at once?
by zoidyberg
Thu Jul 02, 2015 11:28 am
Forum: General Discussion
Topic: Carpal tunnel?
Replies: 6
Views: 4809

:)
by zoidyberg
Thu Jul 02, 2015 2:13 am
Forum: General Discussion
Topic: Carpal tunnel?
Replies: 6
Views: 4809

Carpal tunnel?

So I was just playing a match this evening and it seemed like I was unable to move my mouse around at an acceptable speed. Meanwhile, the enemy is attacking my base and I'm realllly focused on trying to click on a few units.

Does this ever happen to anybody else?

Z
by zoidyberg
Wed Jun 17, 2015 5:58 pm
Forum: General Discussion
Topic: How to make France more appealing for players
Replies: 63
Views: 47345

Prince Blueblood wrote:
noobmapmaker wrote: trolling tactics of sending grenadiers early on to harass enemy buildings later is downright impossible to pull...
Pillbox or RageQuit. Either is fine in this case :)
by zoidyberg
Fri Jun 12, 2015 3:40 pm
Forum: General Discussion
Topic: Rating and rankingsystem
Replies: 22
Views: 18854

Resources is always an issue, also technically this idea is still far away. Yet still I like tinking about a ratingsystem that would 1) be fun to have 2) supports the game (and not notably hampers the game). Just because you say it will be fun to have, doesn't mean it will be fun to have. If you wa...
by zoidyberg
Fri Jun 12, 2015 12:18 am
Forum: General Discussion
Topic: Rating and rankingsystem
Replies: 22
Views: 18854

Yes, there are many good reasons. And keep in mind that I try to gather information, opinions and anything relevant so that in the end an informed decision can be made, which may be in fact to NOT have a rating system. But in the end I do hope there will be some kind of ratingsystem, for these reas...
by zoidyberg
Thu Jun 11, 2015 11:24 am
Forum: General Discussion
Topic: Rating and rankingsystem
Replies: 22
Views: 18854

noobmapmaker - Care to address any of the opposing viewpoints on this issue, discuss which problem a ranking system will resolve, or explain how implementing a ranking system would be a considered a goal-directed behavior. There may be a valid case for this, but I haven't heard it yet. This entire c...
by zoidyberg
Tue Jun 09, 2015 11:14 pm
Forum: General Discussion
Topic: teamkilling and stealing nicks
Replies: 27
Views: 21020

I've been playing for some time under the Zoidberg handle. zoidyberg = Zoidberg. :-) Aside from "It would be neat," I haven't heard a one reason to create a ranking system. There are no heated arguments about who gets the OpenRA trophy. I've never even seen players bickering about who is better than...
by zoidyberg
Tue Jun 09, 2015 11:23 am
Forum: General Discussion
Topic: teamkilling and stealing nicks
Replies: 27
Views: 21020

winftw wrote: A ranked ladder would be awesome.
I can't see how a ranking system would benefit the OpenRA community, even if it could be properly implemented. Just enjoy the game. :)
by zoidyberg
Mon Jun 01, 2015 2:46 pm
Forum: General Discussion
Topic: Team mate frustrations
Replies: 31
Views: 24627

Why do people care that you play on in a game if you are very likely to lose anyway?? Some players seem to feel cheated when you quit the game before they have the chance to kill all of your units. It's not about winning for them - it's about humiliating their opponents. I've run across a few "gent...