Search found 213 matches

by avalach21
Thu Jul 06, 2017 5:27 pm
Forum: General Discussion
Topic: Hd sprites pack[s]?
Replies: 8
Views: 6509

IronScion wrote: It's a beautiful looking game
haha the game IS beautiful as is.. As I said.. just zoom out (disable pixel doubling) and everything looks less pixelated and the game is "HD" . To further enhance this effect, get a 2k or 4k display :-)
by avalach21
Wed Jul 05, 2017 2:07 pm
Forum: General Discussion
Topic: Power-outage only when infiltrating advanced powerplants
Replies: 29
Views: 35021

Engi counter to shutdown power plant is great idea
by avalach21
Wed Jul 05, 2017 1:13 pm
Forum: General Discussion
Topic: Hd sprites pack[s]?
Replies: 8
Views: 6509

Zoom out? Disable Pixel doubling? lol
by avalach21
Fri Jun 23, 2017 7:14 pm
Forum: General Discussion
Topic: Adapt unit characteristics in-game ?
Replies: 4
Views: 3284

cool idea buddy :-D
by avalach21
Mon Jun 19, 2017 3:34 pm
Forum: General Discussion
Topic: Westwood suggestion for Wall
Replies: 5
Views: 4261

This is interesting concept I personally feel is worth looking into. It's a bit ridiculous when you are attacking via a tight chokepoint and all of a sudden a 5 tile wall is slapped down locking your army in there. I know this construction method is more similar to Generals, or Warcraft/Starcraft, a...
by avalach21
Fri Jun 02, 2017 4:05 pm
Forum: General Discussion
Topic: "Smooth" zooming
Replies: 5
Views: 4666


ahh awesome i think i now remember reading this discussion before now that you link to it. Thanks! Seems like there's been some extensive work into it so far. Looking forward to it being implemented in a future release :-)
by avalach21
Thu Jun 01, 2017 7:54 pm
Forum: General Discussion
Topic: "Smooth" zooming
Replies: 5
Views: 4666

I think this is a feature request... which is, btw in the wrong place. Go to Github.com/openra and request features there. There the developers might notice your request. The thing with the zoom is, that in openra everything is pixel perfect. So integer zoom by factors of 4 is easy to do (like pixe...
by avalach21
Thu Jun 01, 2017 4:37 pm
Forum: General Discussion
Topic: Flak track carry 5 troops like RA2, give Allies their APC
Replies: 12
Views: 13781

It's an asymetric feature. Agree to that ! So yes, I think both teams should have transport helicopter This is a Pandora box, if we try to give each unit its equivalent in the other factions. Should we then do that for all units ? Discussing your specific example, let's say the flak truck carries i...
by avalach21
Thu Jun 01, 2017 2:39 pm
Forum: General Discussion
Topic: Flak track carry 5 troops like RA2, give Allies their APC
Replies: 12
Views: 13781

Chinooks ! :) (and Phase transports if you're England) Lol, I think both teams should have Chinooks.. as they did in the original, which I contemplated including in my OP, but that has been brought up many times before. So yes, I think both teams should have transport helicopter, Allies should have...
by avalach21
Thu Jun 01, 2017 1:48 pm
Forum: General Discussion
Topic: Flak track carry 5 troops like RA2, give Allies their APC
Replies: 12
Views: 13781

Flak track carry 5 troops like RA2, give Allies their APC

Can someone explain why Allies do not have their APC? Not sure I understand why that happened... but anyways, what would people think about Allies having their APC back and having the soviet Flack track function as a unit transport as it does in RA2? My motivation for this suggestion is keeping the ...
by avalach21
Wed May 31, 2017 5:28 pm
Forum: General Discussion
Topic: REMEMBER KIDDIES...
Replies: 3
Views: 3422

Re: REMEMBER KIDDIES...

anjew wrote: Image
ban me losers
Please do not delete!
ban me losers

Is that a swat bot from sonic? lol
by avalach21
Wed May 31, 2017 5:08 pm
Forum: General Discussion
Topic: Music randomly skips to next track
Replies: 5
Views: 5158

pretty sure it happend somewhere around http://logs.openra.net/?year=2016&month=10&day=15#18:37:06 [18:36:44] <microbit> pchote : somethings wrong with the sound [18:36:55] <abcdefg30> ^ can confirm [18:37:00] <pchote> ffs [18:37:06] <abcdefg30> it also looks like the "Music changes midair" bug is ...
by avalach21
Wed May 31, 2017 3:30 pm
Forum: General Discussion
Topic: "Smooth" zooming
Replies: 5
Views: 4666

"Smooth" zooming

Hi. I have been wondering if this is something that has been discussed before and more so, if it is something that would be possible in the OpenRA engine? I enjoy how you can double the pixels and "zoom in" and then "zoom out" by turning off the pixel doubling. I figure it would be harder to get thi...
by avalach21
Wed May 31, 2017 2:25 pm
Forum: General Discussion
Topic: Music randomly skips to next track
Replies: 5
Views: 5158

Re: Music randomly skips to next track

Has anyone else had this issue? Sometimes it seems to work fine for a while and then randomly the next game, my music tracks seem to skip ahead at random times. I cant tell if there is some key or some condition that causes it but it happens frequently enough that I've noticed it. I indeed have als...
by avalach21
Wed May 31, 2017 5:38 am
Forum: General Discussion
Topic: Music randomly skips to next track
Replies: 5
Views: 5158

Music randomly skips to next track

Has anyone else had this issue? Sometimes it seems to work fine for a while and then randomly the next game, my music tracks seem to skip ahead at random times. I cant tell if there is some key or some condition that causes it but it happens frequently enough that I've noticed it.