Search found 84 matches

by beedee
Mon May 23, 2011 4:10 am
Forum: General Discussion
Topic: Things i found out during first games(suggestions/questions)
Replies: 13
Views: 14797

TradeMark wrote: Please think about using different name for the modified RedAlert mod for clarity. (or C&C if its not original either)
We only ever refer to it as "RA", never the "Red Alert" mod. What are we supposed to call it instead? Rouge Warning?
by beedee
Fri May 20, 2011 4:37 pm
Forum: General Discussion
Topic: Things i found out during first games(suggestions/questions)
Replies: 13
Views: 14797

Re: Things i found out during first games(suggestions/questi

- possibility to play on full screen, but in window mode (maximized window). This is already the default mode. We call it Psuedo-Fullscreen. - map editor crashes "file not found exception". Already fixed. This isn't the right place to report issues by the way, please use the bug tracker in the futu...
by beedee
Tue Mar 29, 2011 7:16 pm
Forum: General Discussion
Topic: Game speed too slow
Replies: 7
Views: 6923

FreakNigh wrote: From my point of view they've spent years working on a ton just to get it to be 99% like the original so for all their patience they can't hold themselves back from all the new cool stuff.
That's extremely disingenuous. Sounds like you haven't actually played the game if you think that.
by beedee
Tue Mar 29, 2011 7:15 pm
Forum: General Discussion
Topic: Requirements for the game?
Replies: 7
Views: 6662

I notice that despite all the complaining people are doing here, there is no ticket in the bug tracker for a frame limiter.
by beedee
Tue Mar 29, 2011 6:52 am
Forum: General Discussion
Topic: Stopped working 20110320
Replies: 19
Views: 16728

I'd rather pay / donate $10 and have everyone else do the same then be forced to labor myself for a patch to give to everyone for free. The point being, I'd rather just pay $10 and see everyone do the same. The problem is time and manpower, not technical feasibility and giving us money won't fix an...
by beedee
Mon Mar 28, 2011 7:13 pm
Forum: General Discussion
Topic: Please Add this map
Replies: 2
Views: 3560

There is a map repository that is planned to be released with the next OpenRA release. You can upload and share it then.
by beedee
Mon Mar 28, 2011 7:04 pm
Forum: General Discussion
Topic: Stopped working 20110320
Replies: 19
Views: 16728

FreakNigh wrote: The GPU requirements are too steep, a low requirement solution needs to be provided. The low requirement solution doesn't have to be well maintained / supported but it needs to be there.
Patches welcome.
by beedee
Sun Mar 27, 2011 2:55 am
Forum: Mapping and Modding
Topic: OperationException: Bad indent in miniyaml
Replies: 3
Views: 4277

The whitespace is syntactically significant, the same as Python or Haskell. We can't relax the indentation otherwise it won't work.
by beedee
Mon Mar 21, 2011 9:37 pm
Forum: General Discussion
Topic: Crash at startup, fedora 13
Replies: 12
Views: 10609

Work around for Fedora would be to place the mix files in a user directory, I guess. We're planning on doing that on all platforms, we just haven't got around to it yet. Like a lot of things... The engine already supports this via the `SpecialPackageRoot=<path>` commandline arg. We don't use it und...
by beedee
Mon Mar 21, 2011 9:16 pm
Forum: General Discussion
Topic: Crash at startup, fedora 13
Replies: 12
Views: 10609

PhoibDS wrote: Work around for Fedora would be to place the mix files in a user directory, I guess.
We're planning on doing that on all platforms, we just haven't got around to it yet. Like a lot of things...
by beedee
Mon Mar 21, 2011 12:11 am
Forum: General Discussion
Topic: Crash at startup, fedora 13
Replies: 12
Views: 10609

Is the openal package installed?

EDIT: Never mind, it's listed in the dependencies as it should be. What is the output of running `ls /usr/lib | grep openal` in a shell?
by beedee
Sun Mar 13, 2011 11:08 pm
Forum: General Discussion
Topic: Game play suggestions
Replies: 82
Views: 60596

First off, I do like the fact that you try to improve the gameplay by rebalancing the two factions. I do however somehow miss a "vanilla/vintage" button in the game menu that lets you play with unchanged unitstats and compositions. I'd like to make this clear here and now that there is little to no...
by beedee
Sun Mar 13, 2011 12:33 am
Forum: General Discussion
Topic: OpenRA on Ubuntu 10.10
Replies: 5
Views: 5764

Intel integrated graphics chips have very poor feature support for OpenGL. You can try using the CG renderer by installing the nvidia-cg-toolkit and passing "Graphics.Renderer=Cg" to the game.
by beedee
Tue Feb 22, 2011 8:28 am
Forum: General Discussion
Topic: My bug list/inequalities
Replies: 6
Views: 5442

http://bugs.open-ra.org

It's all there in the FAQ
by beedee
Mon Feb 21, 2011 11:58 pm
Forum: General Discussion
Topic: My bug list/inequalities
Replies: 6
Views: 5442

I'm sorry but reporting bugs here is useless to us. The only way they're going to get fixed is if you make a bug report in the bug tracker.