Search found 333 matches
- Sun Sep 23, 2018 10:33 am
- Forum: Mapping and Modding
- Topic: Map Design Contest 2018 - The Outcome
- Replies: 12
- Views: 20388
Re: Map Design Contest 2018 - The Outcome
Forgot to post in here. Well done to those winners! Nice to see the usual names still making maps. Would of selfishly liked a CRLF RA map too :p
- Thu Sep 20, 2018 7:22 pm
- Forum: General Discussion
- Topic: Problems with running red alert
- Replies: 4
- Views: 2888
Re: Problems with running red alert
Avast always blocks openra for me upon new installs, so definitely a troubleshooting route worth going down.
- Mon Sep 10, 2018 6:13 pm
- Forum: General Discussion
- Topic: Map Design Contest 2018 - Popular Vote
- Replies: 20
- Views: 48506
Re: Map Design Contest 2018 - Popular Vote
Balls, had it in my head voting was finished tonight. But that was last night. Tried to post something earlier today, but guess it didn't go through as my connection was horendous at work site i'm on, made sure to clipboard it just incase though. For pure map editors sake, yet i know it won't be cou...
- Thu Sep 06, 2018 11:35 am
- Forum: General Discussion
- Topic: Beginners questions
- Replies: 4
- Views: 5509
Re: Beginners questions
Welcome to ORA! Be sure to join our populated and active discord, as well as Whocares tactics corner discord :) There are many mods available to you which i recommend if you just want to chill with friends. Our discords list all the mods available to you. Regarding RA tactics, You can destroy your t...
- Sat Sep 01, 2018 7:25 am
- Forum: Mapping and Modding
- Topic: Mod: C&C: Combined Arms
- Replies: 33
- Views: 57298
- Fri Aug 31, 2018 6:45 pm
- Forum: General Discussion
- Topic: Using of software programmable macros in competitive games
- Replies: 63
- Views: 57273
Re: Using of software programmable macros in competitive games
That would be really good and reduce the 3rd party macro advantage somewhat. As i've not posted in this thread yet, i'm of the stance if it's not in the game then it's not really fair. If some players think that they are at a significant disadvantage not using macros, then that's enough reason to ba...
- Fri Aug 31, 2018 11:26 am
- Forum: Mapping and Modding
- Topic: Mod: C&C: Combined Arms
- Replies: 33
- Views: 57298
Re: Mod: C&C: Combined Arms
Did you ever play " Heck with brutal AI" mod map on RA2?
I think that would be a great addition to ORA. It wasn't an intelligent AI, but rushed rediculous amount of units and cheated eco completely.
But yeah, intelligent AI is probably far too much dev time to be worth it.
I think that would be a great addition to ORA. It wasn't an intelligent AI, but rushed rediculous amount of units and cheated eco completely.
But yeah, intelligent AI is probably far too much dev time to be worth it.
- Thu Aug 30, 2018 7:08 pm
- Forum: General Discussion
- Topic: Openra academy
- Replies: 9
- Views: 10548
Re: Openra academy
I joined also. I always opted for playthroughs with discord chat. Having novices beat the AI within T1.5 and advising on eco scaling as they play. Then have them watch through replays together pinning down key mistakes from a few games. It worked quite well. I did a little picture document that show...
- Tue Aug 28, 2018 8:43 am
- Forum: Mapping and Modding
- Topic: Mod: C&C: Combined Arms
- Replies: 33
- Views: 57298
Re: Mod: C&C: Combined Arms
Pchote iirc reckoned that there were many offline players. Regardless i think team based games dwarf competitive 1vs1. It's just the 1vs1 players tend to opt to bug finding and testing/balance more
- Sun Aug 19, 2018 2:46 pm
- Forum: General Discussion
- Topic: Hijacking husks
- Replies: 6
- Views: 4582
Re: Hijacking husks
I think the idea floated about before in another topic discussing them. I like this idea more because the hijacker is fun. Also saves rebalance of the engi and removal of a unit.
- Fri Aug 17, 2018 3:03 pm
- Forum: General Discussion
- Topic: Custom Badgers for tournaments
- Replies: 7
- Views: 4906
Re: Custom Badgers for tournaments
1000 map uploads badge xD
- Thu Aug 16, 2018 2:19 pm
- Forum: General Discussion
- Topic: What to do about racism in OpenRA - Red Alert?
- Replies: 34
- Views: 22647
Re: What to do about racism in OpenRA - Red Alert?
Ooooo, those propositions sound quite promising for team games
- Sat Aug 11, 2018 8:26 pm
- Forum: General Discussion
- Topic: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS
- Replies: 31
- Views: 32052
Re: THE NEW PLAYTEST RELEASE: INITIAL THOUGHTS
You don't need it to play.
But, if you want to, here's how:
But, if you want to, here's how:
- Sat Aug 11, 2018 8:11 pm
- Forum: General Discussion
- Topic: Openra Red Alert missing maps?
- Replies: 3
- Views: 2652
Re: Openra Red Alert missing maps?
I saw a github discussion that some ant missions are near complete
- Sat Aug 11, 2018 9:34 am
- Forum: Mapping and Modding
- Topic: Map Design Contest 2018 - The Entries
- Replies: 9
- Views: 14765
Re: Map Design Contest 2018 - The Entries
That "shared responsibility" map looks really quite interesting. Think that has a lot of potential with the retreat-able expansions and huge flanks.