Search found 312 matches

by WhoCares
Fri Apr 19, 2019 5:25 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 161498

Re: Balance thread for release 20190314

Walls can be a cheap counter to IC as well. instead of building 4 concrete to protect a building you can build 2 preventive tile in line with 11 tiles free in between. when Ic sound is fired, just place the central piece and you have a big "F*** you" 13 tiles wall. the time the IC unit go around (un...
by WhoCares
Mon Mar 25, 2019 2:32 am
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 161498

Re: Balance thread for release 20190314

suggested by orb on discord and actually make sense :

Move thief radar dome dependant.

*delay early ore truck stealing except if the player take the risk to go dome first over sd.
*make possibility to early tech and try to steal your ennemy's first mcv.
by WhoCares
Fri Mar 22, 2019 9:20 pm
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 161498

Re: Balance thread for release 20190314

I forgot a point, we need fake rax and fake ref. In 1V1, misleading your opponent by covering your real build order can be a true weapon. As the game essentially rely on macro, misleading scouts by having a fake rax can protect a risky build order. Misleading a scout by having fake ref can be a nice...
by WhoCares
Fri Mar 22, 2019 11:09 am
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 161498

Re: Balance thread for release 20190314

I have read each detailed post so I'll just state with what i agree and commentate the rest. Running idea list: - Have the Mobile Gap Generator 'leave' shroud against the opponent as it moves. - Make MAD tank reusable, and only have it damage buildings. - Reduce Hind health by a small amount. - Redu...
by WhoCares
Thu Mar 21, 2019 11:16 am
Forum: General Discussion
Topic: Balance thread for release 20190314
Replies: 95
Views: 161498

Re: Balance thread for release 20190314

If the mgg proves to be too annoying/effective after first tests with what he does, he can be balanced by reducing his shrouding radius so it takes longer to "re shroud" zones.
by WhoCares
Mon Mar 11, 2019 4:15 am
Forum: General Discussion
Topic: Soviet Mission 8 - Investigate Elba Island Unbeatable on Hard?
Replies: 2
Views: 5790

Re: Soviet Mission 8 - Investigate Elba Island Unbeatable on Hard?

done https://cdn.discordapp.com/attachments/160191413256978433/554516916815921162/mis_8_hard.orarep To kill tank and buildings you need rocket, to have rocket you need an allied barrack, there is one just outside your spawn. I chose tesla base-push to clean the zone and cap it. From there; tesla + i...
by WhoCares
Sat Nov 17, 2018 11:52 am
Forum: General Discussion
Topic: Save last game player/bot team, color & army for reuse later
Replies: 3
Views: 2990

Re: Save last game player/bot team, color & army for reuse later

Or, there is a way to learn quickly the game and enjoy it vs human players.

viewtopic.php?f=82&t=20615
by WhoCares
Tue Oct 30, 2018 3:46 pm
Forum: Competitions and Events
Topic: RAGL Frontline Reports :: S06.2
Replies: 4
Views: 5943

Re: RAGL Frontline Reports :: S06.2

nice report
by WhoCares
Sun Oct 28, 2018 5:26 pm
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 871
Views: 1618192

Re: Send me your replays and I'll cast them!

As you probably know, I started some time ago a discord server dedicated to teach newcomers or casual gamers how to play 1V1. The openra academy with the goal to reinforce the 1v1 competitive player base. Over those 3 last month it has grown to have more than 100 peoples and more of 70 newcomers. Lo...
by WhoCares
Fri Oct 26, 2018 5:16 pm
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 871
Views: 1618192

Re: Send me your replays and I'll cast them!

haha, "single ref into oblivion", that's a new meta
by WhoCares
Sat Oct 20, 2018 11:33 am
Forum: General Discussion
Topic: A Special Announcement from EA
Replies: 133
Views: 261625

Re: A Special Announcement from EA

First i will say why i play openra : I like the fact openra is in constant evolution. The base is solid as a game i loved being kid and the dev team is present and responding. Compromise and sacrifice have been made to make it both playable by casual player teamgame players and 1V competitive player...
by WhoCares
Wed Oct 17, 2018 8:30 pm
Forum: General Discussion
Topic: OpenRA - Red Alert Wiki created
Replies: 54
Views: 34078

Re: OpenRA - Red Alert Wiki created

mid video, i have an example of how i wich to use it, but it will require me lot of work to release something usefull.

https://www.youtube.com/watch?v=yCjI-0Oargk

btw excuse the poor quelity of the video, i'm still learning how to do that ^^

Otherwise it's linked on my discord server for beginners
by WhoCares
Tue Oct 16, 2018 4:23 pm
Forum: Competitions and Events
Topic: Red Alert Global League: Season 6 - Scoreboards and Fixtures
Replies: 20
Views: 37702

Re: Red Alert Global League: Season 6 - Scoreboards and Fixtures

master division meta : "Rush delay into season drop"
by WhoCares
Tue Oct 16, 2018 1:18 pm
Forum: General Discussion
Topic: OPENRA MAGAZINE THE CHRONO By N/a
Replies: 6
Views: 4571

Re: OPENRA MAGAZINE THE CHRONO By N/a

Fantastic job. I'm reading it bit by bit.