Search found 393 matches

by SirCake
Mon Jan 07, 2019 6:23 am
Forum: Competitions and Events
Topic: Red Alert Global League: Season 6 - Post-Season Discussion
Replies: 14
Views: 28211

Re: Red Alert Global League: Season 6 - Post-Season Discussion

I really liked the concise rules this season, which promoted playing games early and quickly. That’s the main reason why I did re-participate in S6. One of the reasons why I didn’t participate in S5 was the „loaded“ map pool. Lorry’s efforts were commendable, but if pros decide the map pool beforeha...
by SirCake
Thu Jan 03, 2019 6:08 pm
Forum: General Discussion
Topic: Save game in Singleplayer
Replies: 2
Views: 2605

Re: Save game in Singleplayer

Hi Andygrakoff,
saving in singleplayer is not possible right now. You’ll have to beat the missions in one go! Just take it as an extra challenge;)
by SirCake
Tue Dec 18, 2018 11:13 am
Forum: General Discussion
Topic: Help! I messed up my Resolution!
Replies: 2
Views: 2665

Re: Help! I messed up my Resolution!

Hey, you can also modify the settings by editing a shortcut to the executable file. I don't know if it will work on mac or Linux, but on Windows you can edit where the shortcut points. Then just add the following lines: "C:\Programs\OpenRA\Dune2000.exe" (original link) "C:\Programs\OpenRA\Dune2000.e...
by SirCake
Tue Dec 18, 2018 10:59 am
Forum: General Discussion
Topic: Shattered Paradise Tournament Imminent!
Replies: 25
Views: 28957

Re: Shattered Paradise Tournament Imminent!

That bracket looks very complicated and/or wrong^^

Looking forward to the tournament though. :)
by SirCake
Tue Dec 18, 2018 10:54 am
Forum: General Discussion
Topic: End of 2018 RA balance changes
Replies: 41
Views: 69806

Re: End of 2018 RA balance changes

- Targeting vs Camo Pillboxes under the fog will finally work properly A minor nerf, but hopefully a welcome bug fix. Ah yes! Finally! - (un)Deploying a construction yard can no longer be exploited to force enemy units firing on it it to go idle A minor nerf, but this was rather a cheaty tactic. Ni...
by SirCake
Thu Dec 06, 2018 5:49 pm
Forum: General Discussion
Topic: NEW REDESIGNED DISCORD!
Replies: 1
Views: 2665

Re: NEW RESIGNED DISCORD!

*redesigned? :D OpenRA resigning from Discord would be sad ;)
by SirCake
Mon Dec 03, 2018 5:28 am
Forum: General Discussion
Topic: Release-20180923 - Discussion
Replies: 35
Views: 40459

Re: Release-20180923 - Discussion

Hello Andrea, welcome to the openRA community.:) Glad you have fun playing those missions. Harkonnen 7 really is that hard, though. I played the original campaign , too. And it also is hard compared to the other missions in the original. It’s always been a difficulty spike. Just retry a few times an...
by SirCake
Fri Nov 30, 2018 7:36 pm
Forum: General Discussion
Topic: Send me your replays and I'll cast them!
Replies: 877
Views: 2285347

Re: Send me your replays and I'll cast them!

Hi FiveAces,

I'd have another suggestion for you to cast: jjkramok vs me, which was Round01 (but played later than that).
I think those two games were my most creative games in RAGL so far :)

Cheers,
----SirCake
Game 1, Game 2
by SirCake
Thu Nov 29, 2018 7:45 am
Forum: Mapping and Modding
Topic: Error when starting game with new Tileset
Replies: 3
Views: 3252

Re: Error when starting game with new Tileset

The german errors are quickly explained: This is a generic errors which can be caused by any program written with.Net library.
An Microsoft (owner of .net) was so kind to translate their error messages into many languages. ;)
by SirCake
Tue Nov 20, 2018 6:42 am
Forum: Competitions and Events
Topic: RAGL Frontline Reports :: S06.5
Replies: 3
Views: 5571

Re: RAGL Frontline Reports :: S06.5

Of all the matches you could have featured... :/
For games where the same stuff actually worked see Jjkramok vs SirCake ;)
by SirCake
Mon Nov 19, 2018 7:17 am
Forum: Mapping and Modding
Topic: Possible to tell AI to use a Supply Truck to help allies?
Replies: 24
Views: 20325

Re: Possible to tell AI to use a Supply Truck to help allies?

Hi, did you do
‘p1 = Player.GetPlayer( “Multi1” )’ before using it in the Lua code?
If you didn’t declare what p1 is, the Lua Code will not know.
Only single Actors like ‘Actor143’ which you placed on the map before are known without declaring.
by SirCake
Thu Nov 15, 2018 9:12 pm
Forum: General Discussion
Topic: Implications of the C&C Remastered collection for OpenRA
Replies: 9
Views: 33961

Re: Implications of the C&C Remastered collection for OpenRA

I'm not sure how the devs think about this but I think OpenRA is great for prototyping games, but less suited for "real" productions. In a real production you would quickly sacrifice general design guidelines (i.e. yaml modable maps, uniform UI definitions etc) for specific implementations. Then why...
by SirCake
Thu Nov 15, 2018 6:28 pm
Forum: General Discussion
Topic: A Special Announcement from EA
Replies: 133
Views: 339418

Re: A Special Announcement from EA

Very nice article EA. The hope is up. :) Now, Westwood was strong on stories and adventure before they made cnc. I suggest you create a really awesome story with engaging characters around a realistic and badass setting - that’s what creates universes and keeps me as a fan engaged long after playing...
by SirCake
Thu Nov 15, 2018 6:20 am
Forum: General Discussion
Topic: Game crashes
Replies: 3
Views: 3552

Re: Game crashes

Could you be more specific when and how your game crashes (often) ?
by SirCake
Mon Nov 12, 2018 9:07 pm
Forum: General Discussion
Topic: warhammer dark omen
Replies: 3
Views: 2804

Re: warhammer dark omen

No, you’ll have to do that yourself.
I’m not a fan of Warhammer and I doubt there are many in this forum.