Search found 93 matches

by knivesron
Tue Nov 29, 2011 10:17 am
Forum: Mapping and Modding
Topic: Map hosting and building standards
Replies: 3
Views: 3547

Map hosting and building standards

you all may know me from my huge mappack that is on this forum. from massing all these maps and using them with the new map viewer iv found some problems that need to be adressed before they become out of hand. thats if they havent already 1, having 500+ maps lags the viewer. 2,we need to use the ma...
by knivesron
Tue Nov 29, 2011 10:08 am
Forum: Mapping and Modding
Topic: [map] [ra] Ice Woods [2 players + creeps]
Replies: 7
Views: 6310

this looks cool, i cant wait to give it a try. i was thinknig of doing somthing like this. perhaps more akin to a vietcon trail or somthing along those lines. where to acually get to the other players you have to kill ai in between. its a cool idea. perhaps a scenario where you cant bulid, but inste...
by knivesron
Mon Oct 24, 2011 11:34 pm
Forum: Mapping and Modding
Topic: C&C Red Alert Retaliation Replica Maps
Replies: 5
Views: 5444

cant these maps just be imported and resaved as oramap in the map editor?
by knivesron
Mon Oct 24, 2011 11:28 pm
Forum: Mapping and Modding
Topic: Mass Confliction Fix
Replies: 2
Views: 2992

love this map, and am glad to see you put in ore regen. but i think you should name it differently to the other one without regen. so you have a choice to play either. me and the group that i play with, some of us like ore regen some dont like it and none of us like to much ore regen as it becomes i...
by knivesron
Sat Oct 22, 2011 7:02 pm
Forum: Mapping and Modding
Topic: Allies need high-mobility vehicle (like APC)
Replies: 6
Views: 5684

i think the allies are the better team atm. they have an apc like thing its called a jeep, you can place one unit in there. can do alot of dmg with it and an engineer near the start of a game.
by knivesron
Sat Oct 22, 2011 6:58 pm
Forum: Mapping and Modding
Topic: [Addon][RA/CnC] Textless Cameos
Replies: 16
Views: 17519

nice work, i hope somthing like this gets put in a future release as a tick box option.
i think a drop box will make a good addition, could have various diff art types for each mod. i like being able to customize my shit. keep up the good work
by knivesron
Mon Oct 17, 2011 10:33 am
Forum: Mapping and Modding
Topic: Is it possible to:
Replies: 4
Views: 4810

theres a few things there that can and/or has already been done. your no. 1 for eg is in Red alert. number 2. is used on a map cllled tank battlefield i think (its in my mappack get it) 3. is some yaml editing but im unsure about preferd targeting 4. is pic editing and im sure it would be usful for ...
by knivesron
Mon Oct 17, 2011 10:26 am
Forum: Mapping and Modding
Topic: Map editor, Upper Player limit and ideas for lobby
Replies: 5
Views: 4563

well 12 players is enough when you have only 12 ppl. there was a reason i want to make a 14 player map ay. :D :lol:
by knivesron
Thu Oct 13, 2011 11:35 pm
Forum: Mapping and Modding
Topic: Map editor, Upper Player limit and ideas for lobby
Replies: 5
Views: 4563

Map editor, Upper Player limit and ideas for lobby

the other night i tried to make a 7v7 map and it crashed upon opening. when i removed players to make it a 12 player map it worked fine. as far as i know i had the yaml file correctly written and enough spawn point, but it dident work with 14 players. another thing i think openra should be looking a...
by knivesron
Wed Oct 12, 2011 4:05 am
Forum: Mapping and Modding
Topic: RA2 in OpenRA ?
Replies: 9
Views: 10902

if you want to use 3d models, why dont you just use the spring engine?
by knivesron
Fri Oct 07, 2011 6:36 pm
Forum: Mapping and Modding
Topic: [RAMAPPACK] 259maps V0.01
Replies: 3
Views: 3892

please use the new post. this is outdated and old. all new releases will be in the other post
by knivesron
Fri Oct 07, 2011 3:38 am
Forum: Mapping and Modding
Topic: Lordras R.A. Mappack
Replies: 12
Views: 8594

...
by knivesron
Fri Oct 07, 2011 3:38 am
Forum: Mapping and Modding
Topic: Lordras R.A. Mappack
Replies: 12
Views: 8594

Lordras R.A. Mappack

i decided to remake and rename the topic. this will host all my mappack updates for this map pack. the basic idea is to have ALL openra maps in one location, easy for download. So far this mappack contains -A few maps from myself -All the other maps on this forum -Maps from every where i can find or...
by knivesron
Fri Oct 07, 2011 2:45 am
Forum: Mapping and Modding
Topic: OpenRA Map Editor Player Limit
Replies: 21
Views: 15269

i have found on windows 7 (32bit ultimate) you cannot use copy paste, on word pad or note pad (notepad++ probably works tho i havent tried it yet). copy paste works on windows xp 32 bit pro however. perhaps this is your problem.
by knivesron
Wed Oct 05, 2011 8:00 pm
Forum: Mapping and Modding
Topic: [MAP - RA -MINIGAME] Drop Zone W
Replies: 5
Views: 5539

this is fun, but the problem i have is your main boat should be a transport with a minigun on it. so it matches the apc in the other one if you know what i mean. you can lose your hq when you get more gunboats cause tehy look the same. but its still a good map and thats just my 2cents worth of rant,...