The OpenRA devs have their own vision of how things should be done.
If you do not agree, you can try to in discussion with them (on irc) but I advice to not 'troll' like this...
They are open for friendly suggestions.
Search found 49 matches
- Wed Nov 10, 2010 8:26 pm
- Forum: General Discussion
- Topic: why make ra1 like the failure red alert 2?
- Replies: 2
- Views: 4866
- Wed Nov 10, 2010 4:46 am
- Forum: General Discussion
- Topic: Help! Need help!
- Replies: 6
- Views: 6531
- Wed Nov 10, 2010 2:38 am
- Forum: General Discussion
- Topic: Stealth tanks
- Replies: 6
- Views: 5661
- Wed Nov 10, 2010 2:23 am
- Forum: Mapping and Modding
- Topic: OpenRA : Renegade
- Replies: 41
- Views: 36119
- Tue Nov 09, 2010 10:49 pm
- Forum: General Discussion
- Topic: Stealth tanks
- Replies: 6
- Views: 5661
- Tue Nov 09, 2010 6:39 pm
- Forum: General Discussion
- Topic: Stealth tanks
- Replies: 6
- Views: 5661
- Tue Nov 09, 2010 6:39 pm
- Forum: Mapping and Modding
- Topic: Loading Screen for Mods
- Replies: 6
- Views: 5265
- Tue Nov 09, 2010 6:07 pm
- Forum: Mapping and Modding
- Topic: Loading Screen for Mods
- Replies: 6
- Views: 5265
- Mon Nov 08, 2010 10:38 pm
- Forum: General Discussion
- Topic: Gameplay bugs
- Replies: 76
- Views: 60853
bugs in 20101007-2: 1. transport helicopter lands on water (RA mod); 2. when i create game without a name, and nextime try rename it i have a crush; 3. screen resolution 800x600 does not change after restart OpenRa. I cannot reproduce #2 - What did you do exactly? Also, could you post the 'exceptio...
- Mon Nov 08, 2010 10:32 pm
- Forum: Mapping and Modding
- Topic: OpenRA : Renegade
- Replies: 41
- Views: 36119
Yes, release them please ^^Harisson wrote: ↑This:(check all images)Code: Select all
http://forums.revora.net/index.php?s=9e7c77e54c2f409914f435b77185c5d8&showtopic=59452
- Mon Nov 08, 2010 6:10 pm
- Forum: Mapping and Modding
- Topic: OpenRA : Renegade
- Replies: 41
- Views: 36119
What forum?Harisson wrote: ↑you are doing good work. Can you relase your unused units from your Red Alert 1 mods (I saw your forum) ?
- Mon Nov 08, 2010 5:22 pm
- Forum: Mapping and Modding
- Topic: OpenRA : Renegade
- Replies: 41
- Views: 36119
- Mon Nov 08, 2010 1:17 am
- Forum: Mapping and Modding
- Topic: OpenRA : Renegade
- Replies: 41
- Views: 36119
No.Harisson wrote: ↑yeah, but this buildings are very pixelate.
I have idea... Can you use Renegade buildings ?
- Sun Nov 07, 2010 4:35 pm
- Forum: Mapping and Modding
- Topic: OpenRA : Renegade
- Replies: 41
- Views: 36119
- Sun Nov 07, 2010 4:01 am
- Forum: Mapping and Modding
- Topic: OpenRA : Renegade
- Replies: 41
- Views: 36119
As a proof that OpenRg is not dead!
Here a video of me testing the 'sniper gui'
Low FPS since I only have a netbook
http://www.youtube.com/watch?v=6J2FhDFaAVQ
Low FPS since I only have a netbook
http://www.youtube.com/watch?v=6J2FhDFaAVQ