Search found 88 matches
- Sat Feb 09, 2013 10:18 pm
- Forum: Mapping and Modding
- Topic: Terrain Expansion [RA][D2K]
- Replies: 149
- Views: 142808
I've added support for new theaters to my RA95 patch. The new theaters I want to support are winter and desert from C&C95. I was wondering if you're interested in working on this. I already have a partially converted winter and desert theater made by Allen262. You can find me on the OpenRA IRC chann...
- Sat Jan 19, 2013 10:13 am
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
- Fri Oct 26, 2012 11:33 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
- Fri Oct 19, 2012 2:32 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
I've been playing around with some speed changes and UI (mostly sidebar changes), I got to tweak a bunch of stuff and the power bar is bugged over badly, the sidebar is starting to resemble the RA2 one. And I've also been doing a few code changes here and there, a major one is making projectiles tar...
- Wed Oct 10, 2012 4:27 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
- Wed Oct 10, 2012 2:49 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
- Wed Oct 10, 2012 2:02 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
- Tue Oct 09, 2012 9:33 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
Uploaded the first alpha here, expect many bugs and crashes!
https://dl.dropbox.com/u/21865790/RA%20 ... ha%201.zip
Your feedback and bug reports are appreciated.
https://dl.dropbox.com/u/21865790/RA%20 ... ha%201.zip
Your feedback and bug reports are appreciated.
- Tue Oct 09, 2012 3:06 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
- Mon Oct 08, 2012 7:30 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
Thanks will do that in a bit. After a conversation with a Red Alert 1 player it appears mplayer.ini gets used after the Aftermath expansion is installed, either during skirmish or online play. Edit: Need to be signed in to Github to edit the file, so I'll do that tomorrow I'll guess. Changing the se...
- Mon Oct 08, 2012 7:10 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
@Cmd. Matt: I'll try out those sequence changes, thanks!. How do I submit a patch? Has been a while since I used Git and I wasn't really good at it. I'll get my mod on Github tomorrow hopefully. @psydev: Thanks for the feedback! If you want to help me out or have anything to contribute from your cla...
- Mon Oct 08, 2012 5:10 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
That patch helps but after applying it, the game will still crash because the ice tiles have no sequences. I fixed it by adding the following to sequences.yaml, but I don't know if these values are correct : ice01: idle: Start: 0 ice02: idle: Start: 0 ice03: idle: Start: 0 ice04: idle: Start: 0 ice0...
- Mon Oct 08, 2012 4:14 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
- Mon Oct 08, 2012 3:41 pm
- Forum: Mapping and Modding
- Topic: [MOD] RA Classic - a Red Alert 1 inspired mod
- Replies: 98
- Views: 318723
Interestingly Aftermath RE-modifies the modified mplayer.ini value, with a comment about it from Westwood in aftermath.ini: ; This needs to be re-set from its modified mplayer.ini values [TurretGun] Burst=1 Damage=40 ROF=50 Range=6 Projectile=Cannon Speed=40 Warhead=AP Report=TURRET1 Anim=GUNFIRE I'...
- Mon Oct 08, 2012 2:45 pm
- Forum: General Discussion
- Topic: OpenRA on ModDB/IndieDB/Desura
- Replies: 15
- Views: 13415