Search found 277 matches
- Mon Dec 28, 2015 12:22 pm
- Forum: Mapping and Modding
- Topic: A question regarding damage modifiers (TS)
- Replies: 2
- Views: 3282
I can't test it atm but I'd assume the main problem comes from small falloff + missile's proximity behaviour (CloseEnough) and building foundation vs building health radius resulting with a too small percentage for Bazooka converging the end result to 0. Enable the Combat Debug Overlay - if you mod ...
- Mon Dec 14, 2015 8:09 pm
- Forum: Mapping and Modding
- Topic: Game Crashes when slight changes to scripts
- Replies: 4
- Views: 4389
- Mon Dec 14, 2015 7:03 pm
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 46579
- Sat Nov 28, 2015 9:58 am
- Forum: Mapping and Modding
- Topic: How to reduce unit size proper?
- Replies: 11
- Views: 11016
- Thu Nov 26, 2015 3:19 pm
- Forum: General Discussion
- Topic: Feedback for Dune 2000
- Replies: 7
- Views: 5666
- Sun Nov 22, 2015 9:41 am
- Forum: Mapping and Modding
- Topic: How to reduce unit size proper?
- Replies: 11
- Views: 11016
- Sat Nov 21, 2015 7:50 pm
- Forum: Mapping and Modding
- Topic: Cant play my own maps
- Replies: 8
- Views: 7334
The Traits page is for the last release and thereby outdated if you're running your mission on a playtest. Use https://github.com/OpenRA/OpenRA/wiki/T ... laytest%29 instead.
- Sun Nov 15, 2015 10:26 am
- Forum: General Discussion
- Topic: Why the original Redalert was so popular
- Replies: 5
- Views: 4972
A fixed dropdown color palette is a pain in the ass to be set up - it has to consider all options of the game in a single run. This person took months with setting up 16 distinct colors in his Yuri's Revenge mod - and still had to reiterate twice. Black is out of the question, due to timers - they b...
- Sun Nov 15, 2015 10:11 am
- Forum: General Discussion
- Topic: Open RA Unit Balancing how to
- Replies: 18
- Views: 13807
The nonspecific unit design stuff he posted are stupid and makes no sense though. RTSes can run on different principles - they're not needed to be realistic, etc. Rock-Paper-Scissors can still give you options if you added at least two other classes then make some crippling overspecialized units alo...
- Fri Nov 13, 2015 9:08 am
- Forum: General Discussion
- Topic: Open RA Unit Balancing how to
- Replies: 18
- Views: 13807
Micro helps to produce the skill ladder that is in RA at the moment; if all units could hold their own when players weren't there to control them then all RA would be is a macro game; boring! That's probably true, but keep in mind that the original engines were focused on macro - in pre-Generals ga...
- Mon Nov 09, 2015 11:39 am
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 46579
The RenderSimple trait is gone. You're using that on one of your actors. All older Render* traits got surpassed with RenderSprites/RenderVoxels + WithSpriteBody/WithVoxelBody and variations - thereby resolving many of the older limits of them. https://github.com/OpenRA/OpenRA/wiki/Traits-%28playtest...
- Thu Oct 29, 2015 9:45 am
- Forum: Mapping and Modding
- Topic: [Mod][Wip] Third Faction, Naval Warfare+
- Replies: 14
- Views: 20819
- Sun Oct 25, 2015 11:35 am
- Forum: General Discussion
- Topic: Q? about network games
- Replies: 2
- Views: 2617
Advertise game online means that the game will pop up on the list at http://www.openra.net/games/ - but not necessarily the server browser afaik. To allow external players to join you either have to enable UPnP (which tends to crash if your router is unsupported) or setting up a port forwarded in yo...
- Sat Oct 17, 2015 8:36 pm
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 46579
Darn. Remove the dot from the end of the link. I didn't noticed it slapped one to the end.scorp wrote: ↑(Please note: i get a blank site when opening the link posted before http://svn.ppmsite.com/filedetails.php? ... uilder.exe
- Sat Oct 17, 2015 5:58 pm
- Forum: Mapping and Modding
- Topic: New to Modding OpenRA - Crash becuase of new unit
- Replies: 50
- Views: 46579
Most OS SHP Builder versions does not support pre-TS SHP saving and spits out bugged results. This got fixed in this April. Use the last beta version from http://svn.ppmsite.com/filedetails.php? ... uilder.exe .